Challenge outcomes
I would like to see a challenge outcome be able to effect other challenges. For example, as a narrator throw a larger puzzle at them such as an encounter with a mob boss or such who throws some kind of minion at them for a second encounter (think of the mob boss as need 6 cards and the minion needing 2 for this example) Depending upon the outcome of the minion challenge, the players get a strong or weak card toward the boss. IE, apply the outcome of one challenge as a card toward another
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Myseri
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