when creating a scene, a narrator can create a list of all PC and NPC present which appears in the UI.
of course, if there's an assassin hiding under the stair or ninja's lurking in the hedges, the narrator should have a "visible to PCs" switch.
But the feature would be useful for keeping straight who is where, beyond NPCs represented by obstacle cards.
1
vote
Bill Humphries
shared this idea
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John King commented
Agreed, otherwise you have to sort through the entire text above to find who is who. Which is sort of a pain in a saloon with three different conversations going on.