Allow Goal cards to be played outside of Challenges.
Our group has received a number of goal cards. Many of those goals are "downtime" type activities; but there are few logical challenges to be set during downtimes. It would be good to be able to play Goal cards in a scene - perhaps limited to one goal card per character per scene, outside of any challenges, to indicate active work towards accomplishing the goal.
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Leo Lalande
shared this idea
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Anonymous commented
I actually do "downtime" scenes and issue challenges such as "Reveal some of your characters backstory", "Talk about who you lost", or "Bring the group together" and assign 1 point to them...my player's seem to like this approach.