Anonymous
My feedback
16 results found
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90 votesAnonymous supported this idea ·
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9 votes
Interesting suggestion, thank you! We will noodle on this…
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133 votesAnonymous supported this idea ·
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244 votesAnonymous supported this idea ·
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16 votes
Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.
We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.
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13 votes
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56 votesAnonymous supported this idea ·
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10 votesAnonymous supported this idea ·
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5 votes
That’s a great point, thanks for the feedback!
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153 votesAnonymous supported this idea ·
An error occurred while saving the comment Anonymous commentedagree, I'd like to be able to give out rewards that are specifically weakness cards (such as Maimed or Polymorphed.
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9 votesAnonymous supported this idea ·
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0 votesAnonymous shared this idea ·
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13 votes
Yes, this is coming in the future, along with even more world functionality — ready-to-play characters, example game ideas, and backstory content!
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14 votes
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695 votes
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10 votesAnonymous supported this idea ·
I actually do "downtime" scenes and issue challenges such as "Reveal some of your characters backstory", "Talk about who you lost", or "Bring the group together" and assign 1 point to them...my player's seem to like this approach.