make goal cards private.
This may already be the case (and I can just see them because I'm narrating), but I just gave my players contradictory goals to experiment with texture in the narrative. Is that visible to the players? Or do they just know they've been given a personal goal?
Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.
We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.
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Declan Feeney commented
If you do this, please make it optional.
The current game, where everyone is aware of everything works really well. Strong players will actually look at other players goals and set up situations where they can achieve those goals, or where those goals present hard choices.