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AdminStephen Hood (Co-founder, Storium)

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  1. 6 votes
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    4 comments  ·  General  ·  Admin →
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    Sorry for the trouble you’ve had getting into a game! We’re going to recruit more Mentors soon to run more beginner games. But truly, the best way to get playing is to bring your friends to Storium. You can start a game and invite friends via Facebook or via email. Once they’ve joined-up you can use the Green Room to decide what you want to play, and you can hand-off the host and narrator roles to someone else, if you want!

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    @Rraindrop: That's in fact what we are already doing! People who volunteer to run games for beginners are called "Mentors" and they receive free membership, among other perks. We'll be recruiting for more Mentors soon!

  2. 7 votes
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    planned  ·  5 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    This is all definitely still in the plan! It's one of our most important goals, and we hope to get there over the next few months!

  3. 10 votes
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    under review  ·  4 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Ah, I see, so you'd like to see the squares reflect the value of each individual card. We had that in an earlier design, but users reported it was too difficult to understand the current outcome trend of the challenge. We need to find a way to serve both of these needs...

  4. 13 votes
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    3 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Yes, you'll be able to create your own worlds for your own use, or share them with others, for free or for a fee, your choice.

  5. 130 votes
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    planned  ·  14 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Definitely! We are planning to add a clickable "table of contents" for every game. Thanks for the feedback!

  6. 7 votes
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    under review  ·  7 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    One thing we're considering that's relevant here is an option for shared narration, in which the narrator's powers would rotate between the players from scene to scene. So everyone gets their turn to be "in charge" and control the narrator's "talking stick". This would be an optional game mode that users could choose. Our thinking is that it would leave to very different types of stories that are even more collaborative. It would also help avoid the situation where a game grinds to a halt because its narrator is busy or disinterested. Would this help address the issues raised here, as well?

  7. 1 vote
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    2 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Do you mean this page? https://storium.com/game/new

    That's really weird: I just looked and all of the worlds are marked as unlocked. Am I missing something?

  8. 15 votes
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    5 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Just to clarify a few things for everyone:

    - A key feature of Storium (which has been there from the very beginning, in July of last year) is the game pacing mechanism. When you create a game, you choose a desired speed of play. The system then automatically sends reminder emails to players who fall behind that expected pace. Again, this is how the game has worked since it's very earliest days, and data shows that it is highly effective in helping people keep their games moving in the face of the distractions of everyday life. If you don't want these notifications to be sent, you can simply set your game speed to "Casual" and they'll be deactivated.

    - Pokes are totally controlled by users and are never sent without someone choosing to do it. They are a simple way for players and narrators to "nudge" folks who have maybe forgotten to make a move.

    - The "hey there speedy" language was changed last month to make it less obtrusive. This is what it says now:

    "Moving again? Cool! You’re free to move as often as you like, but just keep in mind that not all of your fellow players have made their own move yet in this scene.
    It's good to leave room in the story for others to chip in, too. Do you want to continue anyway?"

    Players who trigger this message will see it at most once per scene.

    Just wanted to make sure it was clear what the current functionality is. I understand that the request of this ticket is to make the functionality optional.

  9. 1 vote
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    1 comment  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Hmm, can you include an example or two that I could look at for reference? Storium should never be stretching uploaded images or in any way altering their aspect ratios, and our JPEG quality level is actually set pretty high!

  10. 1 vote
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    2 comments  ·  General  ·  Admin →
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    Storium supports Markdown syntax. If you click on “formatting help” (just under the input box when writing scenes or moves) you’ll see a description of some of the common syntax that is supported.

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Currently we only support Markdown, but that may change down the road!

  11. 1 vote
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  12. 12 votes
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    6 comments  ·  General  ·  Admin →
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    Storium’s commentary box works like an IM client or chat window. You should be able to press “enter” to submit your comment. Is that not working?

  13. 1 vote
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    under review  ·  3 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Thanks for that extra detail. I see what you mean — you're specifically looking for a way to have "aliases" or multiple identities for the same account. Got it. That makes sense, and I can absolutely see why that would be helpful. The challenge is here is that it a feature like this can also be used to *enable* bad behavior — i.e. people can hide behind their aliases and behave badly. We would have to figure out a way to prevent that. We absolutely share your desire to see Storium be a safe and welcoming place for everyone, so this feedback is appreciated!

  14. 1 vote
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    1 comment  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Well said. Regardless of where this feature idea ends up, we almost certainly won't have a "thumbs down" gesture!

  15. 105 votes
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    13 comments  ·  General  ·  Admin →
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    Great suggestion, thank you! We like the idea of some manner of player-to-play recognition, and Karma might be a way to do it. Longer term we are also considering audience recognition — that is, people who are reading your story but not playing in it.

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    A quick update on this: as of Alpha 2, "Karma" is no longer a part of the game mechanics, but we may bring it back in a different form to fill the role discussed here — as a "+1" or "like" signal. Stay tuned!

  16. 318 votes
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    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Heh, jinx!

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Sabe: as a player you do have to make a move in order to choose your outcome (otherwise there's no explanation of what you did in the story), but *technically* you don't have to move at all. The narrator can start the next scene any time they like.

  17. 153 votes
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    19 comments  ·  General  ·  Admin →
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    AdminStephen Hood (Co-founder, Storium) commented  · 

    Doc Blue — You can give additional Strength or Weakness cards (or change existing ones) in the source of starting or continuing a scene. Click on "Your Hand", select a Strength or Weakness card (or create a new one if you need to), and then click "Give". You'll be asked which character to give it to. Let me know if that's not clear — you're one of the first people to try this out! :)

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    AdminStephen Hood (Co-founder, Storium) commented  · 

    LOL, hope it doesn't seem like shooting down! Your suggestions are *excellent* and they are helping to reveal places where we haven't clearly explained how things work. Thanks and please keep them coming!

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