Allow challenges that every player can face individually
As an example - I am trying to create a bouncer NPC, and each character should have to find a way past her (using a card that represents being the type of person she would let in, or a physical strength card, or a fast-talking card, for example). But each character needs to take this challenge up separately, it shouldn't be solved for the entire group by one person (the group are meeting inside the venue, not arriving together).
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Stella commented
To be fair, you can workaround this by playing a copy of the challenge for each player, but it's unattractive and tedious.