Allow the narrator to make cards given to players private
I just had a scene where I wanted to give a player an asset card, but would rather not have had the other player in the scene know about it. Can we get an option to make the cards that narrators give to players private?
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Sam Doebler commented
I was thinking about this earlier and sometimes you don't want players other than the person you give the card to know what it contains.
EX: I was thinking about a CLUE Roleplay scenario and how it'd be cool to have players NOT use strength and weaknesses for simplicity, but for subplots, they put a reason that they would kill (dark secret, bad breakup, fear, etc). Then the narrator would give cards out secretly to each of the players in the first scene. Then, as the game progresses, players reveal information they found and how they found it, leading to the killer, which is one of the players. Drama ensues, and you get the picture.... Anyways, hidden cards that could only be revealed when played would be essential to something of this nature.