General
1030 results found
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Storium 2?
I love Storium!! But maybe we could have a Storium, and a Storium 2? We can link our Storium account to Storium 2, but the second one could have more features. It'd also help lots of people, because I know I'm not the only one checking Storium after being gone for a few days, and coming back to no notifications. :)
(Sorry, I know I didn't explain this well!)3 votes -
New "Character Graveyard " Forum category
I love Storium, but it's not always easy to keep a game alive, which is a shame because sometimes you have great characters, but then no game for them. I would love to have a forum specifically for people who have a character but nowhere to put them. I know there is the looking for group section, but having a place to collect all the characters in one place might be an easier way to find them/keep them from getting buried under other posts. Plus could be a fun way support people who have developed someone cool/spark story ideas, even…
8 votes -
add markdown formatting to Challenge Cards
Could you please add Markdown formatting for Challenge cards? Markdown is used almost everywhere else, even Strength/Weakness cards. It makes sense to allow at least a limited subset in challenges, especially when trying to provide sensible direction to players.
18 votes -
have the Narrator tutorial talk at least a little bit about planning a game.
For people new to Storium, I think one has to go and find a blog post in order to get advice on some fundamentals on how one goes about planning a game. Sure, the tutorial is great at showing some of the basics on how the cards work, but I think what is needed is to help newbies start thinking about how to set up a game from a story perspective. In other words, how to think about a game from the Narrator's perspective, what needs to be prepared in advance, and what should organically arise during play. Even though…
2 votes -
Track player cards scene by scene
I was reading through one of the completed games (Smile for the Camera). When I clicked on the character images to see what class they were and such, instead of seeing what set of cards they had at the start of that scene, I instead saw the set of cards available for the character at the end of the game. This not only made it hard to see the build of the character at the time of the scene, but also contained spoilers for the story (eg, one of the assets listed it as a murder weapon for a character)
…
9 votes -
Standalone Version of Storium for drafting
I'd love to see a standalone version of storium for new writers. Storium prevents many common pitfalls for beginning writers, such as the dreaded blank slate or uninteresting initial protagonist, and helps you have a really good mix of traits with which characters might address the plot. Additionally, it helps provide a great overview of which characters are overtaking the narrative, and what traits they might lean on too often. It forces you to showcase different traits of your MC's, rather than relying on a single one to solve most problems. In short, it provides a lot of great ways…
10 votes -
creating premade characters starting with a list
When creating Premade Characters for a game, it would be nice to start with a list of characters in some way, rather than having to be forced to immediate choose or create character cards. For example, when planning out a story, a narrator might think, "Okay, my idea is 19th Century Ghost Debunkers and I have these three characters in mind, the Bungling Scientist, the Slippery Con Artist, and the Sensitve Medium." In other words, it would be nice to sketch out the concept within Storium rather than having to do it all outside of Storium.
1 vote -
Assets linked to Outcomes
One scene. Two different outcomes. In each of them players can get different assets. How to manage this situation naturally (not giving them the cards afterwards) so they can pick up what they want depending the option they have chosen? Thanks.
1 vote -
A/B scenarios
Sometimes (on purpourse or randomly) narrator would like to manage splitted scenarios for (at least) two different groups of characters. Is there any way of doing it? Thanks.
1 vote -
Fix deleting cards
I can click "delete" from a list of cards (in this case, Goals), but it doesn't actually get removed, even after the confirmation window. I duplicated a card in error and now can't seem to get rid of the duplicate.
1 vote -
Add a "For Readers" blurb to game setup
When browsing for something to read, it would be nice to have a short description of each game written specifically for readers, not to attract players. Just a single paragraph that shows up to the right (like the Featured games blurb does) or below (where the Game Description goes on the Looking for Players screen) on the Most Followed, Recent Activity, Newly Started, and Completed screens. This could be an optional thing for narrators to fill out, but I think it would really help people figure out at a glance if they wanted to read a story, where right…
19 votes -
bookmark
Working off the bookmark concept. if each move were an HTML anchor, then you could save a bookmark which would effectively be pageurl#anchor.
5 votes -
make games update when character slots open up
I understand that an unpaid account is necessarily limited but being unable to free up character slots makes trying the Storium service nearly impossible, especially for a first time user.
5 votes -
Search button
You know the story's name but don't want to search game by game in the lists (looking for players, newly started etc...). A search button would be great!
22 votes -
Add "for" to your "tag as 18+" pop up prompt
Hey all,
Your pop up prompt on "tag as 18+" is missing the word "for".
It should read "... or themes inappropriate FOR people under ..."
14 votes -
Make it possible to have "guest star" characters.
Hi! So, I think that it would be a good idea for stories to have "guest star" characters that would be played by a user for a single scene. This would allow a lot more potential for depth and detail for characters that are only present for a single scene, which would be good for the narrator, players, story, and everyone on Storium.
This quote is from me on the #storium-chat on Slack on December 29, 2018:
"I think a good random example would be; I have a game, Game X, and I want a potential character in my game,…
86 votes -
Allow hosts and narrators to share files with players.
I like to share pictures and word docs as well as sound files with my players to add to the experience. I think it makes it more engaging for them. The files don’t need to stay on the server and could be time limited but available for download and attached to a specific scene. For example allow me to create a “clues” card that has several documents attached to it and by making a move in that card they can download the attachments.
9 votes -
give more details about, and word-processor functions to, moves/narrations
this includes, but is not limited to:
a running word counter at all times while you're typing a move, rather than the "x words left" that currently exists.
a note of how many words any individual move is, so people can get a better idea of what x words looks like before making a move.
buttons for italics, bold, etc, rather than memorization of formatting, even if said buttons just input the formatting necessary (i.e. asterisks, carrots, dashes, etc) for you.
12 votes -
test
test
5 votes -
save fully formed challenges
I can only make the basic card of a challenge - I can not pre-write and save the outcomes. (I do by typing it on the card and then cut-and-paste but it is not ideal. I can also save in another medium but again, not ideal)
Why cant I save the whole thing with number of pips and outcomes, ready to play? I like to have things ready, so players are not waiting while I type things up!1 vote
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