Skip to content

Tyson Vanover

My feedback

2 results found

  1. 2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Tyson Vanover commented  · 

    Natures imply a certain amount of back history, skills, and obligations. I would like it to be possible for players to play their natures as if it were any other player card, except that once they submit the action the Narrator decides whether that card is a strength or a weakness. Lets say I am in a gangland game and I have the "Veteran" Nature. I don't have many good cards to apply to a scene involving a superior so I use my Veteran nature card, since I have been in the organization a long time and should know how to talk to the bosses. The Narrator then decides either if that is a strength, or if it is a weakness, that boss and I have a bad history.

    Tyson Vanover supported this idea  · 
  2. 11 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Tyson Vanover supported this idea  · 

Feedback and Knowledge Base