Player vs player conflict
There doesn't seem to be any way to have player vs player conflict. I mean I could create an obstacle, but that seems to be a little ... flat? There really isn't any benefit or penalty to the players other than just ... kind of being there?
Thoughts:
Be able to add characters to the character or conflict system.
Be able to give up character's items and plot cards as possible rewards for winning.
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Mischa Krilov commented
Yes, there needs to be something to handle player-versus-player conflict. (I'm out of votes.)
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Scott Dunphy commented
We're on scene 2 and my players are already asking for this - that's just how we roll! I would also suggest it should be an option that could be turned on or off in the setup.