Add more control over dropping multiple card stacks
So, when I drop a card, it vanishes from the inventory, and if I want to drop another one I have to create another one. That's understandable for something like Goals, where you don't want everyone to have the same goal or they'll all be playing it all the time. But for generic items like MREs or concert tickets, if you want everyone to be able to pick one up, it would be good to have a selector for how many stacks to make at the same time as for how many items are in each stack.
Goals and Assets now remain within a narrator’s card library after creation and use so they are able to give them out at any time in the future. Thanks!