Level of desired narrator control
I'd love to see a field on the game setup that allows the Narrator to indicate how much control they want to exercise over the course of the game. For example, some sort of scale, ranging from "story game" level to "GM" level. In the low end of that spectrum, the players could make up stuff about the game world, etc., and the Narrator would run with it, while at the high end, players would just be playing their characters in reaction to what the Narrator throws at them. As a player, I never want to step on peoples' toes, but then I wonder if I'm contributing enough with my posts, or if the Narrator wants more. It would be a good thing to get clarified at the start of a game.
Narrators are now able to set Collaboration and Game style in the Green Room to indicate to players how much leeway they have in writing and playing. Thanks!
-
Anonymous commented
definitely :) i'm all for more categories/tags to help match up players with narrators who will get on and make a fun story together, pre-game expectations should be laid out on the table from the start. for that matter, why do you need to click on/apply to join a public game just to see how fast it's going to run?