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  1. 7 votes
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    1 comment  ·  General  ·  Admin →
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    SCrow supported this idea  · 
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    SCrow commented  · 

    I was actually going to suggest this as well. The games I've been in so far involve people who really don't want to step on one another's toes, so having the opportunity to "Raise your hand" and claim a slot to set a response would be a great feature. Again, something the narrator can turn on or off as he or she chooses.

  2. 90 votes
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    21 comments  ·  General  ·  Admin →
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    SCrow commented  · 

    I suppose this could be an option for the narrator, but I don't see this as conducive to the story-building. What if a character wants to talk to another character...whose "prescribed move" isn't for two or three rounds? What if a character wants to jump in to assist another with a challenge, but the next character in the move doesn't have anything helpful to play?

  3. 496 votes
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    20 comments  ·  General  ·  Admin →
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    SCrow supported this idea  · 
  4. 4 votes
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    1 comment  ·  General  ·  Admin →
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  5. 1 vote
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    0 comments  ·  General  ·  Admin →
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    SCrow shared this idea  · 

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