Skip to content

Storyteller

My feedback

4 results found

  1. 3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Storyteller shared this idea  · 
  2. 66 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    4 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Storyteller supported this idea  · 
    An error occurred while saving the comment
    Storyteller commented  · 

    Interesting... I'd like to try it out and see how it affects things, but it could be pretty cool.

    Though I actually find the Uncertain outcomes most fascinating. The strong and weak outcomes are telegraphed. Uncertains are like when twists unfold and shit gets real. (But then, I've never been a Narrator who has to actually come up with them!)

  3. 90 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    21 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Storyteller commented  · 

    I agree with Garrett. I happen to be able to post two or three times a day pretty easily, but I'm sure with time zone differences and life obstacles other people could barely get a single post up in a day.

    What if there was almost like a cooldown limit? As in, each post you make kind of warms the meter (could just be a simple number of posts based thing) and if you fill it (or post 3 times in two hours for example) than you can't post again until it cools down again.

    That way, people can still post out of order to engage other characters or make critical moves for a goal, but they can't keep firing off post after post and blocking those who haven't gotten to move from contributing to the story.

    Storyteller supported this idea  · 
    An error occurred while saving the comment
    Storyteller commented  · 

    Just thinking out loud really, but given the board-game-meets-D&D nature of Storium, I wonder if it's best to have some kind of dice roll or drawing of straws at the beginning of each scene that sets the reply order. Then you can only reply when Storium recognizes it as being your turn. It would add extra value to winning scenarios because that would be the only time you can make two consecutive moves.

    Right now it's based on a free-for-all honor system and I haven't seen any problems with it yet, but theoretically one person could keep responding to everyone before others get a word in, or before the character that the Narrator wants to speak to can actually do anything, since there's nothing stopping them from doing so.

    If one character starts to hold everyone up because he takes too long for his turn, the others could cast a unanimous vote that gives the Narrator power to skip that person's turn until they finally respond, and then the Narrator would lose that power until the next unanimous vote happens.

  4. 201 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    under review  ·  22 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Storyteller commented  · 

    I guess a simple rock paper scissors minigame might suffice and you write out the outcome as the winner. Maybe you're both given a Wild card, a Rock card, a Paper card and a Scissors card (4 total) and you play best of 4. If it's a tie, both of you fight to a stalemate and the Narrator decides how painfully you walk away from the encounter.

    Storyteller supported this idea  · 

Feedback and Knowledge Base