General
1030 results found
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A way to import address books
One of Storium's excellent uses is allowing friends how have been separated geographically to start a game. However it does not allow for easy way to tell if old friends are using storium.
IF we could have a tool for importing an address book and seeing if any of those people are on Storium that would be cool.
For privacy a person could always make themselves unsearchable.
3 votes -
Add character creation advice
As I've studied character creation, a way to make sure characters are really interesting is GMC - Goal, Motivation, Conflict. Good article here http://www.adventuresinyapublishing.com/2010/09/gmct-goal-motivation-confict-tension.html It might be a useful tool either formally or informally to make better rounded characters.
1 vote -
Edit Log
Add a way for users to see WHAT was edited in abother user's edit, be it to a character, move, etc. Users could more easily tell if an edit fixed a typo or made an actual difference to the plot.
14 votes -
Not break the links on the arrow buttons
I am in the habit of middle-clicking to open things in new tabs, if I don't want to leave the page I'm on (and potentially lose a post in progress) to view something else. Please don't break the links on the arrow buttons that page through scenes with AJAX!
5 votes -
Add a Switch Character Button Near Make a Move
If you have more than one character in a game, scrolling all the way back to the top in order to switch characters before making a move can be inconveniencing. Being able to switch characters right at the "make a move" section would be useful.
Alternatively, make the character list on the left more "floaty" so it follows you down the screen could work.
This is mostly useful for really long scenes.
4 votes -
Private Scene Continuation
One of my characters has just met a tragic fate, or so it seems. I would like to be able to give her a scene continuation that only she can see about where she finds herself, before revealing her cards later if they decide to leave her or if they try and look for her.
24 votes -
Allow GM's to Create Containers for Cards
Just even in the core fantasy game there are places and obstacles and I have no idea where they belong. I am trying to figure out and organize them and there is just this jumble of cards.
Allowing us to create containers that we can label and drag-and-drop to add or remove cards from will be awesome. The base container can be labeled something like General Card Pool. This option should be available for all cards types for the GM - even natures, strengths, etc
4 votes -
Fonts
I really think there should be some more fonts available for Narrators to pick when they edit their games... the default one is fine... but say... for sci-fi you might want something more futuristic.. or for horror you might want something a bit more gothic looking... or sharp looking... just anything to help build atmosphere.
But I think we should be able to change the font whenever we want, so that we can change things up... and make it easier to do things like putting fictional news articles and emails into the game. Some of that you can do with…
4 votes -
Allow narrators to add assets and goals without having to write a move
Right now if you want to add assets and goals you have to write a move that accompanies it, even if it doesn't contribute anything to the story at the time. There are moments in a story when it makes sense for the narrator to be able to just throw things in without interrupting what the players are up to.
2 votesAdminStephen Hood (Co-founder, Storium) respondedIn the current design of Storium, any card actions have to be associated with a move. However, as the narrator you can edit the parts of the scene you’ve already written and add the card actions there. So you don’t actually have to add new moves. Does it help to know that?
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adapt to smartphones
It would help my playing if the text and pictures automatically adapted to the iphone screen. As it is, I often have to manually make the text smaller and it is sometimes difficult to press the buttons on the far right to post an action or to chose a card.
1 vote -
Add a "publish scene" button
This would help people who wanted to work offline on their next post. There should be a button which publishes the story or scene to a rich text note or similar. Then it can be copied and pasted into word or email etc.
2 votes -
Emulate Character Improvement
As one option, make some cards worth variable points, at the narrator's discretion, to emulate more powerful abilities.
For example, after playing for some time, a wizard's Wizardly Powers card could be upgraded to potentially providing 2 points per card to emulate his increasing skill as a wizard. Later, more upgrades could increase it further.
Another option to emulate increasing characters' abilities would be to issue them more cards and increase their card limit per scene.
One way keeps the choice in the hands of the narrator, the other in the hands of the player.
3 votes -
Allow players to edit existing cards that the narrator has made
This used to be a feature that got used all the time to add pictures to basic card outlines. I'm not sure why you can't do this anymore...
1 vote -
Move te button for adding of Story Cards on Game edit screen
I am working on starting a new game as a narrator and it already has a large number of cards. And for example, having 90 possible obstacles makes you scroll down for a couple of seconds to add another one.
Please move the add button from the bottom of the list to somewhere where it will be on the game edit screen all the time you work with cards (for example on the right side of the screen, with absolute positioning)
4 votes -
Detailed Tabbed Browse Game Entries
Each game in the Browse game section (and its game entry) should have a bunch of tabs for information. Tabs for the following info:
- game narrative for feel and flavor
- game meta info including links to game's wiki and forum
- campaign/game info
- character creation info with character profile template
- history
1 vote -
Allow narrators to be user-blind
It'd be good to have an option to be unable to tell what user created what character. A lot of narrators have friends probably, and it'd help remove bias towards characters because of friends and just focus on how good the character is.
5 votes -
Timestamps within roleplay posts.
The idea is that on a many forums roleplays you have the idea of timestamps it is how narrators and players keep eye on the time and understand when events are taking place.
It would be three options and forth one is optional.
The three ones would be outside the post seperate to the space you type, but once you post they would appear above it in bold.
Time - Date - Year
You could select different times, different years and dates. The only problamatic one would be year, but that could have option for custom year.
Location the forth…
2 votes -
Visibility of games on player profile
It would be good to be able to choose the visibility of suspended games and retired characters in one’s profile, probably? This isn’t an issue for me but it seems like a logical thing to include.
3 votes -
Restrict games on the Recent Activity page to new moves or move edits only.
When browsing games in the Recent Activity tab it is slightly confusing to have games pop up due to, I assume, comments. Only to find when I jump to the game that the last post was possibly months ago.
1 vote -
Allow editing or Narrator Unlocking of completed challenges.
My Narrator has just asked me to do a rewrite on my part of the challenge, however, the player who went after me spent the card that completed it. So now, I CAN'T edit my part, because Storium says the challenge has already been completed.
Granted, we can't have players rewriting the entire story. So maybe this should be something under the Narrator's control, granting authorization to alter a previous post.
1 vote
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