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  1. Links to other characters from one's character page

    When browsing through the characters of a story, clicking back and forth to read the next character is rather annoying and unneeded, especially when you're trying to relate two characters backstories and figure out potential relationships.

    1 vote
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  2. abandoned characters

    Sometimes players just vanish but the characters were in the middle of a story. A mechanic where a player can be assumed to have abandoned the game, for whatever reason, so that the character can be used to quickly transfer items and/or be removed via a plot and not just retired and gone the next scene.

    1 vote
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  3. Narrator should see characters that have been started

    Add functionality so narrator can see if a character has been started by a player in their game. A few times I've made my character selection and disabled open invitations only to get PMs from players saying they had character half made, and asking for inclusion.

    10 votes
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  4. Consistent use of names

    This relates to and generalises "Change notifications to display character name". There is very poor consistency in use of names in the game between character, user name and real name. I suggest never using real names, and always using one of "character name (@username)" or "@username (character name)" - always with the "@".

    For example of the problem, I got two notifications
    Keevee (Sage Hendrix) made a move in “Survivor: Storium”
    then
    CoffeeNinjaB8 edited their move in “Survivor: Storium”
    and these refer to the same player and character!

    Think I may have raised this before, possibly a year ago, but…

    9 votes
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  5. Allow any card to be Strong, Neutral, or Weak

    Anything about a given character, whether that's their inherent traits, their goals, or their tools, will vary in usefulness and efficacy from situation to situation. I think Storium would be greatly improved if any card type could have any value (Strong, Neutral, or Weak) to reflect this. Right now the game engine tends to strain suspension of disbelief, but this change would help fix that.

    Sometimes a gun is just the right thing to have, but sometimes it's just the wrong thing to have -- yet right now Storium says a Gun Asset card is only ever neutral. Similarly, sometimes…

    23 votes
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  6. Usability Fixes

    There are a few really simple things that I'd like to see done that would help usability on the pages a TON.

    1) Make the cast-characters div fixed to the side like the comments so I don't have to scroll to the top every time I want to change characters, view a character, or interact with a character at all.

    2) Place links at the top and the bottom of the page that will take me to either the top of the page or the most recent move at the bottom of the page.

    3) Every time a character's name…

    13 votes
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  7. Pressing Enter

    In private messaging, wish we had the option of pressing enter to send the message, as opposed to hitting the "send" button.

    1 vote
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  8. Confirm deleting cards in story edit mode when creating a game

    One touch of delete deletes a card, which is next to the readnmore arrow, so missing the target on a tablet means writing the card over again.

    1 vote
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    Hi there — Any chance you could provide a screenshot or describe this in a little more detail? I’m not sure I understand the context in which you’re running into this issue. Thanks!

  9. 'Tags' to Keep Track of the Players You Enjoy Playing With (And Those You Don't)

    Each user could have an unlimited amount of 'tags', which they could attach to another user. These 'tags' would not be seen by anyone accept the user who had put them there.

    There would be different types of tags, such as 'Undesirable Player/Narrator' and 'Desirable Player/Narrator', thus allowing Storium users to keep track of who they like to play with, and who they don't. This could help to prevent future conflicts.

    12 votes
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  10. drop or remove assets from a character

    Sometimes a character or player has to be retired. A lot of time they still have assets on them. This idea would allow the Narrator to retire a character - describe their sudden and inevitable death - then "drop" all the assets they have on them so players can no loot their corpse. A player, in addition, could also just "drop" an Asset card so it can be picked up by anyone and not handed off directly all the time.

    8 votes
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  11. Add the ability to send a note when declining an invitation.

    I just had to decline an invitation for a new game, and I must admit that it "feels rude" to simply hit the "Decline" button without being able to offer some sort of optional personal message ("Thanks very much for inviting me to your new game, but..."

    Without the ability to explain WHY you are declining an invitation seems to me to have the potential of injecting an unintended "sense of rejection" where none is really intended.

    thanks

    30 votes
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  12. Ability to give Strong or Weak cards as pickups

    The player uses cards to gain influence or favour, and are rewarded with a Strong card to use to influence the result (eg a bribe)

    3 votes
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  13. Notification email choice

    It would be great to be able to check what types of notification emails you get - I don't want to be notified every time someone edits a move, but I would still like comments and moves to be emailed. Customisation of emails would be great and save me from having to make a million different Gmail filters!

    67 votes
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  14. Give an easier way to get from the "Play" pages to the "Apply to join" page

    When a game still as applications open, you can favourite it or find it from a narrator or player page, but I don't think you can find the "apply to join" page except by going back to the "browse"->"looking for players" list. This can be painful, especially when it may have many pages and no good way to search through it.

    8 votes
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  15. Theme, Background, Skin, Color Change

    It would be nice if we could change the appearance of the website as we are looking at it. I would like to see something a bit darker and the ability to change the background I am looking at. Even if this means that there are 4-5 universal options rather than allowing players to upload and change these things themselves.

    20 votes
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  16. Change how past dates are denoted around the site

    As it is, if a post, comment, or message was made more than a single day ago, it is noted as having been done "Last [X]day" as opposed to simply "[X]day"-- which is what it ought to be while the day in question still resides within the same week as the present day.

    I propose/request this dating mechanic be amended for clearer timekeeping. "Last" should be reserved for when an action is now a week old. Then things can switch to numerical dates, perhaps, when things are two weeks old and more.

    12 votes
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  17. about bullying on storium

    Why not have some sort of % system similar to ebay? After a game is finished each player must do a survey that gauges there experience with the other players and the narrator, and, the narrator would do a survey about the players. Everyone would than get a copy of those surveys which would have the survey takers identity removed from the survey. A persons rating on the % scale would be determined by the surveys. Also, everyone should get the chance to refute a negative survey after which either storium management or a council made up of storium members…

    6 votes
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  18. Adding levels of strength and weaknesses.

    Instead of having a flat strength or weakness power level you could instead have it as a level system in terms of:
    -Major
    -Normal
    -Minor

    These cards would help to give more options to players and narrators with how they react to situations. These levels would also have different impacts on challenges, for example playing a major strength card would fill in two or three pips instead of just one since its a major card while a minor card would only act as either an equalizer to negative cards or fill in one pip.

    4 votes
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  19. Allow Narrator-Player communication from the moment a character is *started* rather than *complete*.

    I definitely appreciate the new private commentary sections that we have on the player character pages--very nice. But I'd like to ask for one adjustment...it'd be nice to have that become available from the moment a player starts a character rather than when the player submits a character.

    Sometimes as a player I've had questions about a Narrator's world that I need resolved, and the only way to do it at the moment is to complete a temp character and send a note to the narrator with approval.

    And as narrator, I can see if people I have invited have…

    35 votes
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  20. Image uploads?

    Some friends and I are playing a fantasy/medieval game in Storium and loving every minute of it! However, given the complex nature of our game, sometimes it takes a significant amount of text just to portray a simple idea or location.

    The age old axiom "A picture is worth a thousand words," comes to mind here. I was wondering if you could implement a feature that allowed users to insert images into the "MOVE" text.

    For example, if I was describing a mythological beast, it would be enormously helpful to have a drawing of it uploaded. Or if geography was…

    13 votes
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