Allow editing after submitting a move or scene
Seeing as it's possible for a person to make a typo or to forget to add a sentence they meant to include (both as a narrator and as a player), I think it would be a good idea to allow "posts" to be edited. At least for about 10 minutes after they were submitted. I believe that would be enough for someone to notice what was missing and correct it.

Another update: scene establishments can now be edited! That means that narrators and players can both edit their contributions to the game.
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Mischa Krilov commented
Jay, I was talking about this with a friend last night. We think the right thing to do is to allow unlimited edits, but give the narrator revert and edit powers as well. This is explicitly not players submit edits and narrator approves, because you have to assume that most people will be fixing little things and not "then I cast fireball at Superman" level nonsense.
I see typos in the past and on cards that drive me bongo.
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Jay commented
Why can't the narrator edit a post no matter how many posts have come after it? Why can't the narrator approve such an edit from a player?
It's not uncommon for two players to post one after the other, engraving the first in stone no matter how riddled with typos or continuity errors it is. -
Mischa Krilov commented
It would be extremely helpful to allow multiple edits in a current scene. I would like to see players with unlimited textedit powers in a current scene, probably with a narrator "view changes/revert/edit" button.
I don't know how you're going to handle card take-backs.
I would even like to see narrator-only edits to finished scenes. Sometimes you need to fix an important detail.
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D. Woods commented
Allowing more than one edit would be helpful. With players posting at different times and sometimes providing conflicting actions, this would be a good idea. Even the Narrator doesn't seem to be able to make additional edits beyond the first one to ensure continuity. The 10 minutes is good for a player, but there should also be unlimited edits for the Narrator, and the Narrator should be able to give permission to to others - similar to the Challenge - that allows them to create another edit.
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AdminStephen Hood (Co-founder, Storium) commented
Thanks folks, that's super helpful feedback. Totally get where you are coming from. We are almost done with a new feature that will allow you edit your move for a short time after submission (to correct typos and other similar issues). After that we're going to look more closely at how outcomes work and see what we can do to make them more flexible...
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Leonard commented
Yeah, personally, I don't think anything on the page should be "locked down" until the narrator clearly signals the end of the scene. You have to account for the fact that asynchronous input invites imperfect communication.
So if I choose an outcome, and the narrator's like, "Oh, wait, I had more to prompt you with in my continue," or the player sees a continue and is like, "Oh, wait, I'd respond to that before the end of the scene," they should be able to as long as the scene is "live". Like, choosing an outcome shouldn't lock out further player input - sometimes that choice is the *start* of playing out the rest of the scene, you dig?
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Sabe Jones commented
I'd second this idea, though I'm particularly interested in allowing "undo" of Outcome choices and to allow someone to play a card to a past move. Especially for new players exploring the game, it helps to have some wiggle room for mistakes!
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AdminStephen Hood (Co-founder, Storium) commented
Dave, there's isn't yet a way to edit a scene once it's been played, but we're working on a way to allow this in some cases. In terms of your current game I would suggest just continuing to play and use the tense you would prefer moving forward.
On a side note, in the alpha so far we've seen many examples of both present and past tense. People are still experimenting with writing styles and there may never be a "right answer". Feel free to write in whatever style you like and let us know how it goes!
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Dave Bloustien commented
On this point, I started my first adventure as narrator about an hour ago. Looking back on it, it feels as if it should be in the past tense, not the present, to better fit the genre.
Present tense fits the process of collaborative writing / gaming, but is there a way to go back and edit the scene when it has concluded? I'd like to make it feel like a narrative rather than a game in retrospect.
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W. Jason Allen commented
The narrator can challenge a post, which forces the player to edit it before it becomes "official" to the story. But I agree that some means of allowing the player to edit a post would be useful.