I have encountered a similar problem, and I think in general, being able to add a timer to a challenge would help games move along. Anywhere from a day to 7 days would be helpful, and keep players from feeling stressed.
Narrators could always edit the time remaining and set when reminders are sent (24 hours before expiration, etc).
I have encountered a similar problem, and I think in general, being able to add a timer to a challenge would help games move along. Anywhere from a day to 7 days would be helpful, and keep players from feeling stressed.
Narrators could always edit the time remaining and set when reminders are sent (24 hours before expiration, etc).