DennisDDuquette
My feedback
6 results found
-
3 votesDennisDDuquette shared this idea ·
-
83 votesDennisDDuquette supported this idea ·
-
133 votesDennisDDuquette supported this idea ·
-
202 votesDennisDDuquette supported this idea ·
-
53 votesAdminStephen Hood (Co-founder, Storium) responded
If you email support@storium.com we will be happy to change your username! Please include the following info:
- your current username
- the email address asssociated with your account
- you first and second choices for a new user name (just in case the first is already taken)DennisDDuquette supported this idea · -
33 votes
FYI, we are still looking at this but the initial Gamma launch will have an evolutionary improvement. New characters will start with:
2 Strength cards
2 wild Strength card
2 Weakness cards
2 wild Weakness cardsThis gives you more flexibility at the start of the game (which you need it the most, because your character is new and not well-developed) without making the character creation process itself more complex.
DennisDDuquette supported this idea ·An error occurred while saving the comment
The OP is exactly what I was expecting from the How to Play text and videos, where I thought all three static Strengths and Weaknesses were for simplicity of examples. For some characters, starting with 2+1 strengths just makes sense. A reformed rogue who learned magic is elegantly presented with the 2 Clever, 1 Sneaky, and 1 Wild starting strengths. A 3 custom strength, "Rogue turned spellslinger", just doesn't feel as simple.
Maybe this will seem like less of an issue for starting characters after I've gotten further in my first two games, and had more games. However, right now it seems like something I'd like for starting characters. (I came to Storium by way of Fate Core and Fate Accelerated Edition. To me, starting characters are just the characters at the start of the story. They needn't be low powered.)