Skip to content

Pantakan Ploypradab

My feedback

2 results found

  1. 105 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    13 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    Great suggestion, thank you! We like the idea of some manner of player-to-play recognition, and Karma might be a way to do it. Longer term we are also considering audience recognition — that is, people who are reading your story but not playing in it.

    An error occurred while saving the comment
    Pantakan Ploypradab commented  · 

    Ever experienced a quitter? People that disappeared just a week after your game started? I suggest to create a Karma System to determine which player's a bad or good player.

    Now, use that kinda same bar type like the game format. But this one filled up with red color every time they disappeared for a month (of inactivity with no vacation mark) or the narrator's call.

    Pantakan Ploypradab supported this idea  · 
  2. 145 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    under review  ·  13 comments  ·  General  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Pantakan Ploypradab commented  · 

    Edit Points and Outcomes too.

Feedback and Knowledge Base