Pantakan Ploypradab
My feedback
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105 votes
Great suggestion, thank you! We like the idea of some manner of player-to-play recognition, and Karma might be a way to do it. Longer term we are also considering audience recognition — that is, people who are reading your story but not playing in it.
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145 votes
An error occurred while saving the comment Pantakan Ploypradab commentedEdit Points and Outcomes too.
Ever experienced a quitter? People that disappeared just a week after your game started? I suggest to create a Karma System to determine which player's a bad or good player.
Now, use that kinda same bar type like the game format. But this one filled up with red color every time they disappeared for a month (of inactivity with no vacation mark) or the narrator's call.