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  1. Let the narrator place a limit on cards per challenge.

    While in most cases the idea of letting all the players collaborate on a challenge is great, sometimes you want to create a challenge that demands group consensus. An easy way to allow this would be to let narrators set a challenge at one point per player, but impose a limit of one card on that challenge for each player. That way, the group as a whole has to decide which way they're going to go.

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  2. Remove or edit the DPI info on the request-for-illustrations blog post

    On the call-for-illustrations blog post at http://blog.protagonistlabs.com/post/87614173284/call-for-illustration-portfolios-from-artists, it says:

    World banners (sometimes called cover banners) are 650px by 200px images. To support Retina displays and accommodate future uses of this art to promote or expand Storium, we’re commissioning these pieces at print-ready resolutions (300+ ppi).

    Avatar images — including backgrounds — are 150px by 150px squares. We’re seeking print-resolution images here, too.

    Card art displays either tall (100px by 160px) or wide (182px by 120px), depending on the card type. Again, we seek print-resolution images for these.

    150x150 avatars at 300dpi are 1/2 inch on a side. Is that…

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  3. favorite games currently playing

    Why can we not favorite games we're involved in?

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  4. Change Character edit notifications

    When a player edits their character page a notification is generated for every little change. This can mean that in the course of loading and cropping a couple of pictures upwards of ten notifications can be generated.

    I propose that the character page have a single notification published when the player pushes the 'Done Editing' button.

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  6. More interaction from the Storium creators and More capability to join the community!

    Basically, I was hoping for more interaction from the Storium creators signalling that they are still alive and they are acknowledging the players. When you first join the sight, the lack of announcements and signals that the site is live causes you to initially stumble around aimlessly. Only if you're lucky enough to come across the right people, the 'world' per se, becomes open to you. Otherwise, tough luck. I was very lucky and stumbled upon the thriving community in one of my first games and have since jumped upon the bandwagon, though I worry for those who are unlucky…

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    Thank you for the direct and constructive feedback. We are definitely here and working hard. We know we need to do a better job of being visible, and will try to do so!

    A lot of our work lately has been focused on StoriumEdu, a new verison of Storium that is designed for educational use (to help build students’ skills and motivation as writers). Our goal with StoriumEdu is to reach more people, have a bigger impact, and (last but not least) establish a sustainable business which in turn enables us to hire more folks to help with Storium.com!

    If you’re up for it, could you elaborate on what you mean when you say you’d like “a function to help bring new players to the somewhat hidden community”? Thanks!

  7. Refresh the most followed games section!

    I was hoping that every month or so, the most followed games section would be refreshed. Only displaying games that have moved considerably in that time. That way new players could see the current most followed games. Maybe even have an on the rise section?

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