General
1032 results found
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Make the Card Play Dynamic Narrator Adjustable
Alllow the Narator to dictate how many cards a player can post between scene continuations. The purpose this serves is it allows the Narrator to put multiple time sensitive obstacles on the scene, and they advance in interesting ways based on how the party plays those cards.
This would allow great tactical play with cards and obstacles.
1 vote -
Locking Cards
Perhaps add a means for the narrator to lock out cards from play.
For example, in my current game one of the Obstacle cards is an escape the current environment card. However, the players pursued another Obstacle card, that caused them to pause. I'd like the ability to say. 'Your progress toward escape was halted, and until the current card is completed, you can't play any more on the Escape card.' basically lock players from playing cards to resolve this card.
1 vote -
Private Messaging: Put the most recent message at the top
I am spending a lot of time scrolling down to see the most recent private message. Please sort the messages so the most recent message is at the top instead of the bottom of the screen.
I read a lot of short storium interactions on my phone. This will save me a lot of time.
1 vote -
BUG: Pressing "Edit first scene" removes the commentary input box
After pressing "Edit first scene" as a narrator, it will no longer let you type messages for the commentary on the right hand side of the page for as long as you're editing.
1 vote -
Confirm deleting cards in story edit mode when creating a game
One touch of delete deletes a card, which is next to the readnmore arrow, so missing the target on a tablet means writing the card over again.
1 voteAdminStephen Hood (Co-founder, Storium) respondedHi there — Any chance you could provide a screenshot or describe this in a little more detail? I’m not sure I understand the context in which you’re running into this issue. Thanks!
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abandoned characters
Sometimes players just vanish but the characters were in the middle of a story. A mechanic where a player can be assumed to have abandoned the game, for whatever reason, so that the character can be used to quickly transfer items and/or be removed via a plot and not just retired and gone the next scene.
1 vote -
Pressing Enter
In private messaging, wish we had the option of pressing enter to send the message, as opposed to hitting the "send" button.
1 vote -
Links to other characters from one's character page
When browsing through the characters of a story, clicking back and forth to read the next character is rather annoying and unneeded, especially when you're trying to relate two characters backstories and figure out potential relationships.
1 vote -
Emoji Reactions?
I've been using Slack and for each message, anyone can post a little "reaction" (in the form of an emoji). I'm not sure it completely fits, but I think something like it might work well for Storium-- so if someone posts a passage that others think is cool/great/thumbs-up/OMG, etc., they can sort of make their feelings known. In case you're not already familiar with Slack, there's a link that describes the Reactions specifically here: https://slack.zendesk.com/hc/en-us/articles/206870317-Emoji-reactions
Keep up the awesome, amazing work, guys! We're loving the game. :)1 vote -
Window Expansion Bug
I was expanding a text window, and when it goes over the comments the text from the window and that of the comments combine making it impossible to read the text where there is an overlap. So far everything else as worked like a charm.
1 vote -
Notifications, Part Two
And the option doesn't even seem to exist to turn off the annoying "you should invite people to play in your game now" email.
1 vote -
make narrator's list of players sortable
The list of players appears to be sorted by some unknown function, possibly join date. There are times when i need to list players by player name, or charaacter name or even status.
1 vote -
Keep challenge outcomes if you remove a challenge from a scene
I often struggle with when/how to implement certain challenges I have planned, which means I sometimes add then remove challenges (on occasion multiple times) from scenes. It's frustrating to write two separate outcomes, only to have to re-write (or copy text, delete the challenge, then paste and edit) challenges. I would like to see an option to "Remove with outcomes intact" option for challenges, so if I decide to use the challenge later I can simply choose "Challenge 1 w/outcomes" from my cards.
1 vote -
green room
In any game you are a narrator or player in when someone else posts in the green room, put a link to the green room instead of the game page in the notification.
1 vote -
question on natures
I'm customizing one of the original worlds and i'm using most of the natures but had to create two more to take it from steampunk to noire style. Thing is, even though i duplicated existing cards to create the new one; the suggested strength and weakness aren't being applied when the nature is chosen.
Is there a trick?
1 vote -
Using Ideal to pay
So I recently joined storium and want to become a member. Unfortunately I can't become one since I do not own a credit card or PayPal account. I can imagine that more European players might have this problem. Which is why I wanted to ask to include Ideal in the paying options.
1 vote -
Fix you email notification
- Provide a valid reply address.
- Stop emailing a new user until a beginner story is available.
1 vote -
Allow centre and right alignment (justification) of paragraphs
In general, I find that the formatting allowed for moves is sufficient. However, I like the idea of using standard screenplay formatting for a game, and that requires centre and right alignment of paragraphs. This doesn't seem to be a feature of most markdown formats however.
If it is possible, please say how.
If it isn't, how difficult would it be to implement, and is there any demand for it?
1 vote -
Facebook Integration
Currently you cannot login with Facebook if you've already made an account. The site says you can link it after you log in normally, but that option isn't present. It would be nice to use Facebook as a single sign-on by linking a normal account to a Facebook account (as is stated should be available).
1 vote -
How do I get at the custom cards I've created in other games?
I've narrated several games, and in the course of them, I've created, probably, hundreds of Strength and Weaknesses of a generic sort useful for any a game.
When I am setting up a new game, is there a way I can get at those custom cards I've created myself? For Add cards, I see "Add from world" and "Add custom" but the latter only seems to look at the current game, not other games I have created.
Is there a way to do this that I am missing?
1 voteCloning a game will duplicate all existing cards, but there is currently no way to access all cards a narrator has ever created.
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