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  1. 30 votes
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    planned  ·  5 comments  ·  General  ·  Admin →
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    Anonymous commented  · 

    Also it would be great to have set in stone the idea that you *build* on what's come before you, you don't *negate* it. Had a couple of games with sneaky characters doing something stealthy only for someone (usually inexperienced RPers) to immediately pull the AHA and reveal them/stymie their move. It's dull and stifles everyone who tries to do something different.

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    Anonymous commented  · 

    A tab for "House Rules" could be one way to fix this - as a separate drop-down box entity under the game description, it wouldn't clutter up the scenario description for when you're scrolling through new games etc.

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  2. 394 votes
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    under review  ·  8 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 
  3. 4 votes
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    0 comments  ·  General  ·  Admin →
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    Anonymous shared this idea  · 
  4. 11 votes
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    1 comment  ·  General  ·  Admin →
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  5. 0 votes
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    0 comments  ·  General  ·  Admin →
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    Anonymous shared this idea  · 
  6. 694 votes
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    planned  ·  33 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 

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