Brett Lundquist
My feedback
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7 votesBrett Lundquist supported this idea ·
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106 votes
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105 votes
Great suggestion, thank you! We like the idea of some manner of player-to-play recognition, and Karma might be a way to do it. Longer term we are also considering audience recognition — that is, people who are reading your story but not playing in it.
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621 votes
We are going to try out something related to these suggestions, probably in the timeframe of Gamma. Thanks for the feedback, everyone!
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950 votesBrett Lundquist supported this idea ·
This, or some form of character sheet - for you, the narrator, or both. If a game gets going (hard to go long term, I think), characters develop. As they develop, there are a lot of changes that should be remembered, and the cards won't always cover everything.