Rob Ritchie
My feedback
13 results found
-
1 vote
Cloning a game will duplicate all existing cards, but there is currently no way to access all cards a narrator has ever created.
Rob Ritchie shared this idea · -
7 votes
-
50 votesRob Ritchie supported this idea ·
-
94 votes
-
13 votes
-
43 votes
-
21 votes
-
3 votesRob Ritchie shared this idea ·
-
309 votes
An error occurred while saving the comment -
13 votesRob Ritchie supported this idea ·
-
39 votes
An error occurred while saving the comment Rob Ritchie commentedDitto. Here's another reason why you might want to do that. If people enjoy your game, you may wish to reach out to them to invite them as players on future projects. Having access to their profiles can give you an idea what their play preferences are. If you allowed people to Favorite anonymously, then you could overcome privacy concerns.
Rob Ritchie shared this idea · -
6 votesRob Ritchie shared this idea ·
-
34 votes
We’re planning to do something like this in he near future. Thanks for the suggestion!
Rob Ritchie supported this idea ·
Something I'd love is if the raw text could be analyzed. I'd love to make a Word Cloud of some of my games, and there are many other analysis tools that can yield interesting results.
Why yes, I am a scientist, why do you ask?