Raphael diSanto
My feedback
10 results found
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496 votes
We’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
Raphael diSanto supported this idea · -
202 votes
An error occurred while saving the comment An error occurred while saving the comment Raphael diSanto commentedRemember, folks, Storium isn't supposed to model combat in a traditional way. For me, the Storium way to allow conflict between players would be simply to use the standard Storium mechanics.
Allow a player to add a challenge card to his or her post. The player could set the number of challenge points, the same way that a narrator does. One or more players could provide response cards, the way they do to narrator challenges. Same rules apply.
A strong or weak victory allows the challenged player to continue the narrative, an uncertain one allows the original player to continue the narrative.
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2 votesRaphael diSanto shared this idea ·
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309 votesRaphael diSanto supported this idea ·
An error occurred while saving the comment Raphael diSanto commentedThis would be awesome. Remember, what we're basically creating here are novels with an ensemble cast of characters. Strip the mechanics away and export the prose only, and that's exactly what you have.
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369 votes
An error occurred while saving the comment Raphael diSanto commentedI think (in this example) you could simply present the five informants in text, and when the detective has decided which two he or she wants to interrogate, then you play those two cards?
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2 votes
An error occurred while saving the comment Raphael diSanto commentedI really like this idea. I think it's a subset of this one:
http://storium.uservoice.com/forums/211322-general/suggestions/5633580-narrator-pause-button
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4 votesRaphael diSanto shared this idea ·
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63 votes
An error occurred while saving the comment Raphael diSanto commentedWhy do you need cards to do this? Not that I'm saying it's a bad idea, but .. can't all that be done, right now, without needing to go into the mechanics of the cards?
In some experimentation last night, I found it was eminently possible to use the posting as pseudo forum-RP and then only slap an actual challenge card down once the players had decided which direction they were going.
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63 votesRaphael diSanto supported this idea ·
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5 votes
An error occurred while saving the comment Raphael diSanto commentedI was going to post this suggestion myself. It would be nice if the narrator could optionally choose to refill a player's cards, mid-scene, if they wanted.
Raphael diSanto supported this idea ·
Addendum. Obviously, just my opinion, but I don't believe there's a need for things like wound tracking and damage and stuff. Storium isn't about stats. Let's not turn this into a tabletop RPG simulator. It's a way for people to collaboratively tell a story, not roll dice against one another.