miri
My feedback
16 results found
-
78 votesmiri supported this idea ·
-
48 votesmiri supported this idea ·
-
8 votesmiri supported this idea ·
-
48 votesmiri supported this idea ·
-
15 votesmiri supported this idea ·
-
73 votesmiri supported this idea ·
-
11 votes
-
99 votesmiri supported this idea ·
-
27 votesmiri shared this idea ·
-
12 votes
An error occurred while saving the comment -
48 votes
-
108 votes
-
30 votes
-
5 votes
An error occurred while saving the comment miri commentedI'm having a really hard time seeing any good reason for narrators to not know who is applying to their games. Part of what makes Storium fun/workable is discovering/building a group of people with similar/compatible ideas about how to play. To just take in players on the basis of character submissions seems like hiring someone based on their resume without ever meeting, let alone interviewing them.
-
45 votes
An error occurred while saving the comment miri commentedI like this idea, especially As it avoids the whole issue of 'disliking' or down voting. Other thought for 'skills': communicates with other players; good technical skills (I'm thinking about things like SPAG); creative; genre-savvy. I'm sure there are lots more, but these are the ones that pop to mind.
-
695 votesmiri supported this idea ·
Well, this sounds more like a human issue than a mechanics one to me. If you have concerns within your games about how challenges are structured or how strengths and weaknesses are played, then maybe just a conversation with your narrator/fellow players would help?