Geoff Spakes
My feedback
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17 votes
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3 votes
An error occurred while saving the comment Geoff Spakes commentedThis could be done at the Narrator's discretion at any time without mechanics have to come into play. For example, I love it when players make a "flavor" post without playing on a challenge...something that moves the character development and story along.
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496 votes
We’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
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71 votesGeoff Spakes supported this idea ·
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41 votes
An error occurred while saving the comment Geoff Spakes commentedI love the idea of challenges that span an entire chapter.
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2 votesGeoff Spakes shared this idea ·
Yes, I love this idea...kind of like giving a character some kind of "stress" they are under, It could represent a physical injury, mental stress or any other kind of temporary hindrance. Have the Narrator be able to add and remove the Stress card as well as dictate "in story" effects. Perhaps the character can play less cards in a scene or can only play cards that don't push a challenge towards a strong outcome.