Geoff Spakes
My feedback
11 results found
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17 votes
An error occurred while saving the comment Geoff Spakes supported this idea ·
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323 votes
Geoff Spakes supported this idea ·
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3 votes
An error occurred while saving the comment Geoff Spakes commented
This could be done at the Narrator's discretion at any time without mechanics have to come into play. For example, I love it when players make a "flavor" post without playing on a challenge...something that moves the character development and story along.
Geoff Spakes shared this idea ·
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950 votes
Geoff Spakes supported this idea ·
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496 votes
We’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
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8 votes
Geoff Spakes supported this idea ·
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71 votes
Geoff Spakes supported this idea ·
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41 votes
An error occurred while saving the comment Geoff Spakes commented
I love the idea of challenges that span an entire chapter.
Geoff Spakes supported this idea ·
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4 votes
Geoff Spakes shared this idea ·
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2 votes
Geoff Spakes shared this idea ·
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2 votes
Geoff Spakes shared this idea ·
Yes, I love this idea...kind of like giving a character some kind of "stress" they are under, It could represent a physical injury, mental stress or any other kind of temporary hindrance. Have the Narrator be able to add and remove the Stress card as well as dictate "in story" effects. Perhaps the character can play less cards in a scene or can only play cards that don't push a challenge towards a strong outcome.