JC Tennor
My feedback
10 results found
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17 votes
Thanks for the feedback!
Just wanted to make sure you saw that you can write and save scene drafts? That allows you to write the next scene before publishing it.
If you’re talking about writing scenes that are further into the story’s future — say, beyond the next scene — that seems difficult since the narrator doesn’t yet know what the players are going to do next, right?
Thanks for any additional thoughts on this…
JC Tennor supported this idea · -
25 votes
Great suggestion, thank you! We actually have this in our evil plans. Worlds will come with narrator and player-oriented documents that provide backstory, plot ideas, etc. You’ll be able to edit and add to these in the course of play!
An error occurred while saving the comment JC Tennor supported this idea · -
22 votesJC Tennor supported this idea ·
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31 votesJC Tennor supported this idea ·
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48 votesJC Tennor supported this idea ·
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55 votesJC Tennor supported this idea ·
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75 votes
An error occurred while saving the comment JC Tennor commentedI am fortunate enough to have a very thoughtful narrator who puts a lot of effort into developing the world, fleshing out NPC's, and adding twists. Much of the story's exposition goes into the Green Room. We also have a very chatty group. And when you have 10 pages in the Green Room and are trying to find that one mention of a NPC, or that list of world rules ... well, it can make you wish for a 'tag' or 'search' option.
JC Tennor supported this idea · -
695 votes
An error occurred while saving the comment JC Tennor commentedI agree with much of what has been said. It's very sad when you "lose" a game because you can't find it in the 'recent' or 'completed' tab. I think this feature would help users find genres they are interested in reading.
JC Tennor supported this idea · -
496 votes
We’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
An error occurred while saving the comment JC Tennor commentedDon't underestimate the power of the comments section. Something like, "Hey, no one move until I continue the scene." Asking goes a long way. Many times I've been in games and either myself or another player has said, "Please no one post until I have my move done" and the request is respected.
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39 votesJC Tennor supported this idea ·
Currently I am in several games which use Google docs to keep track of exposition and NPCs. It's nice that there are ways to keep in touch and share ideas, but it would be better if those ways were all in one place.