General
1030 results found
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Add a bookmark feature
To keep our place when reading someones story that we are not an active participant.
4 votes -
Create special challenges that can only be completed with a specific asset card
As other folks have mentioned, asset cards are not very useful/special in game play right now. What if the narrator could create special challenges that can only be completed with a specific asset card? This would give asset cards more value as well as force players to use up certain asset cards at important junctures. For example, if an NPC sends the players on a quest and gives them a special key to open a certain chest, it kind of defeats the purpose of the special key if they open the chest using a "Clever" strength card. Right now, it…
4 votes -
add more structure as an option
This game could be a lot more fun for people who aren't used to collaborating if there was an optional turn/pass type system, and/or tutorials on ways to be a good collaborator and/or a way to reward people for doing a good job building an interesting story.
4 votes -
change the options for "you've submitted" and "you're playing" displays on main page
If I, say, decide to submit a bunch of character profiles to try my luck in a bunch of games that are pretty selective or getting a lot of applications, it'll be really annoying to scroll down to actually find the games I AM playing. A customizable option to change that order would be great? Or some way just to collapse the "you've submitted..." list so it isn't annoying when all you wanna do is access the game you're playing.
4 votes -
Character Place Cards
I think it would be valuable for characters to have the ability to create their own Place cards. These wouldn't be playable cards for them, so would act like the Nature cards currently available, but would instead be available for the Narrator to use when setting new scenes. They could be used to describe a character's home or shop, or maybe just a favorite hangout, and give them yet another tool to help expand the world around them and the flow of the narrative.
4 votes -
Allow Narrators to allow or force card plays to be hidden
Currently, card plays are visible to all players. Given that the player to last play a card gets narrative control (within the confines of the strong/weak ending), this creates a discentive towards playing a card first.
I believe a solution could be to provide a function for players to play cards without revealing to the group (apart from the narrator) that cards have been played. Although you can see the other players moves, and know their general Strengths and Weaknesses, you won't know if the challenge has been met until the Narrator reveals such.
This approach would obviously not always…
4 votes -
Character creation rules
There should be more flexibility in the character creation if the narrator wants to allow someone to have 3 different strengths at 1, or more/less cards overall.
4 votes -
Add a built in dictionary/thesaurus
While writing a scene & trying to avoid repeating the same words, I often want to look up synonyms. Having a thesaurus embedded right in the editor would be slick.
4 votes -
show a short description of stories in the browse games
Nothing too complicated, but just allow a player browsing the games to know what the game is about, more than just the name and the genera. Perhaps a modal popup or an on hover, or something.
4 votes -
Referral bonus for signup
Add a referral system that rewards user that get other people to sign up.
4 votes -
Have a wiki or log for things the characters know
It becomes troublesome after awhile to keep track of all the things that have been said which causes risk of contradicting something written previously. A wiki where players could record what is known would be helpful. In our game we started several storylines about mysteries and it would have been helpful to establish what we agreed on as fact and what was only a characters perception.
4 votes -
Character Info hover
When you hover over an avatar of other player in the game, the character info automatically comes up. This would be helpful, especially for larger games, to get a quick overview of players character's without having to scroll to the top and click on the avatar.
4 votes -
create a notes section
As a character, it would be great to have a pop up window or something that is easily accessible where we can make notes to keep track of other character elements, scene details, or anything really that would make referencing easy.
Or, if we could make private notes on the other characters cards or scene headers, even that would be helpful.
I have a note pad that I am currently using, but if I am not at my desktop, I may not have my notes with me. Having them integrated into the storium setting would be ideal.
So far though,…
4 votes -
Filter by twitter follower list
I would love it if it was possible to filter by twitter followers. I am more likely to jump into a game narrated by someone I know!
4 votes -
Allow emphasis formatting in cards
I discovered today that emphasis (asterisks) doesn't work in cards. Cards have limited space, and using formatting for emphasis is economical!
4 votes -
Make all pictures optional.
As narrator, I'd like an option to disable all pictures all together. That includes the default picture that appears if no other pictures are uploaded.
While some might be inspired by pictures, I see Storium as cooperative writing platform and would like to take the picture-book feel away. Besides, I find it annoying having to search the web for a fitting picture, before I can finish a scene, card, or whatever. I'd rather keep it all text-based, and have note even the default picture. Just a card with text.
4 votesAdminStephen Hood (Co-founder, Storium) respondedAll images are now optional, although placeholders still appear in certain circumstances (mostly just for character avatars).
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Mark notifications as "read".
Right now, there's no way to tell at a glance if any of the notifications are new to me. I can look at the notification area, and see that Bob made a move 30 minutes ago, and Sally made a comment an hour ago. But I look and go "... Crap, did I read that one already?" And then I have to open up each of the games in question and check.
4 votes -
Provide a way to bookmark games
There's a lot of games to scroll through in here. I would have liked to be able to mark some for closer perusal later, but I don't see the option.
4 votes -
Games Overview
As i join more and more games, there are games that are finished but not deleted, narrating, creating, and so on, the game list with huge banners is getting unwieldy and hard to appreciate with a quick look.
I would like to see a simple game list by name, not image, split into sections: Watching/Favorited, Creating (not active), Narrating (active), Playing, Archived. showing date of my last action, date of stories last action, game frequency, and an option to hide it from the list.
The idea is a simple Games overview, by category, with options.
4 votes -
Make it possible to reply to comments via email
I get an email notification that the moderator for our game has made a comment on my character. I do not know how to respond to a question he posed other than send him a personal email. It would be nice if Storium had a link in the email which would allow me to respond.
4 votes
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