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Josh Roby

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  1. 98 votes
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    2 comments  ·  General  ·  Admin →
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    Josh Roby shared this idea  · 
  2. 13 votes
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    1 comment  ·  General  ·  Admin →
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    Josh Roby shared this idea  · 
  3. 0 votes
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    Josh Roby shared this idea  · 
  4. 49 votes
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    7 comments  ·  General  ·  Admin →
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    Josh Roby commented  · 

    I really, really want Refresh to be a kind of move, with attached character action, so that I can have moments of revelation and insight and have that mean something for my cards.

    Josh Roby supported this idea  · 
  5. 66 votes
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    4 comments  ·  General  ·  Admin →
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  6. 56 votes
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    Josh Roby commented  · 

    The narrator can always play. The narrator sets scenes, plays challenges, lays out cards to pick up, gives cards, and ends scenes. When the narrator plays a challenge, she sets guidelines for a strong and a weak outcome. The narrator already has TONS of inputs to the game.

    To me, playing cards to result in an uncertain outcome is roughly equivalent to saying "I don't care what happens here; you pick." Which seems lazy.

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  7. 25 votes
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    6 comments  ·  General  ·  Admin →
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    Great suggestion, thank you! We actually have this in our evil plans. Worlds will come with narrator and player-oriented documents that provide backstory, plot ideas, etc. You’ll be able to edit and add to these in the course of play!

  8. 202 votes
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    under review  ·  22 comments  ·  General  ·  Admin →
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    Josh Roby supported this idea  · 
  9. 950 votes
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    under review  ·  32 comments  ·  General  ·  Admin →
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  10. 621 votes
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    34 comments  ·  General  ·  Admin →
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    Josh Roby supported this idea  · 
  11. 318 votes
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    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

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