Perey
My feedback
8 results found
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496 votes
We’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
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10 votes
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49 votes
An error occurred while saving the comment Perey commentedYou could ask to allow the narrator to award strengths/weaknesses during a scene. This might be equivalent to a 'Refresh' and could also serve as interesting rewards, or penalties, based on player actions.
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323 votesPerey supported this idea ·
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6 votesPerey shared this idea ·
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16 votes
Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.
We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.
Perey supported this idea · -
90 votesPerey supported this idea ·
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30 votesPerey shared this idea ·
Ability to close a challenge, even if unfinished, before a scene ends. If something has a real-time deadline it could expire before a scene ends and produce an uncertain or weak outcome.