Perey

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  1. 496 votes
    20 comments  ·  General  ·  Admin →
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    Perey supported this idea  · 
  2. 10 votes
    3 comments  ·  General  ·  Admin →
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    Perey commented  · 

    Ability to close a challenge, even if unfinished, before a scene ends. If something has a real-time deadline it could expire before a scene ends and produce an uncertain or weak outcome.

    Perey supported this idea  · 
  3. 49 votes
    7 comments  ·  General  ·  Admin →
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    Perey commented  · 

    You could ask to allow the narrator to award strengths/weaknesses during a scene. This might be equivalent to a 'Refresh' and could also serve as interesting rewards, or penalties, based on player actions.

  4. 323 votes
    under review  ·  10 comments  ·  General  ·  Admin →
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    Perey supported this idea  · 
  5. 6 votes
    0 comments  ·  General  ·  Admin →
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    Perey shared this idea  · 
  6. 16 votes
    1 comment  ·  General  ·  Admin →
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    Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.

    We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.

    Perey supported this idea  · 
  7. 90 votes
    21 comments  ·  General  ·  Admin →
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    Perey supported this idea  · 
  8. 30 votes
    under review  ·  4 comments  ·  General  ·  Admin →
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    Perey shared this idea  · 

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