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Adam Simmons

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  1. 71 votes
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    4 comments  ·  General  ·  Admin →
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  2. 145 votes
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    under review  ·  13 comments  ·  General  ·  Admin →
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    Adam Simmons supported this idea  · 
  3. 9 votes
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    1 comment  ·  General  ·  Admin →
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    Adam Simmons supported this idea  · 
  4. 19 votes
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  5. 369 votes
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    under review  ·  9 comments  ·  General  ·  Admin →
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    Adam Simmons supported this idea  · 
  6. 950 votes
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    under review  ·  32 comments  ·  General  ·  Admin →
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    Adam Simmons supported this idea  · 
  7. 496 votes
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    20 comments  ·  General  ·  Admin →
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    Adam Simmons supported this idea  · 
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    Adam Simmons commented  · 

    I'd like to have this functionality too, but would also like a status for the players to select -- like "working on post" or "waiting to see what happens" or "don't F&()*&ing post anything because I've spent 2 hours writing something, and I know you're going to post something when I've got less than 5 minute to finish"

    Also, there should be a timer for the narrator -- or clock that shows when the narrator plans to progress the story, so PCs have a deadline to work against. This should be able to be overridden if the PC's agree, so definitely not a hard and fast rule. I'm not even certain it needs functionality beyond a "in XX Days/Hours the narrator will progress the story" countdown.

  8. 318 votes
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    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

    Adam Simmons supported this idea  · 
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    Adam Simmons commented  · 

    So, like many of you, I've had the same thought. Scene 2 of my first game and I'm wishing I could send different characters on different paths.

    This would have to be concurrent, otherwise I fear that momentum would be lost with the players. My idea would to have side by side scenes on the same page. This gives the narrator the ability to have everything on one screen, and everybody is kept up to date. You could add the option to keep PCs blind to the other scene, and just have it grayed out, but still state when posts are made to let both sides know the other is working.

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