VoxDePulvis
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23 votesVoxDePulvis supported this idea ·
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111 votesVoxDePulvis supported this idea ·
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7 votes
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12 votesVoxDePulvis supported this idea ·VoxDePulvis shared this idea ·
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695 votes
An error occurred while saving the comment VoxDePulvis commentedAbsolutely fourthing/whatever-ing the need to search by game speed!
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51 votes
Users can now set ‘vacation mode’ through their profiles with an optional return date. When set, this displays an icon on all instances of their avatars (Narrator or player) and when clicked will display the return date so that absences can be more easily communicated. Thanks!
VoxDePulvis shared this idea ·An error occurred while saving the comment VoxDePulvis commentedYes!! In-game depiction of a player/character(s) on vacation/hiatus is brilliant.
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49 votes
An error occurred while saving the comment VoxDePulvis commentedWow, everything about this suggestion is inspired-- PARTICULARLY the refresh-as-move idea. That could really add some needed narrative umph to the Storium writing experience.
I really hope staff takes notice of this soon.
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67 votesVoxDePulvis supported this idea ·
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6 votesVoxDePulvis supported this idea ·
An error occurred while saving the comment VoxDePulvis commentedAdditionally, I want to explicitly say I'm deeply opposed to a suspension mechanic that is at all members-driven. That would have too many repercussions.
What I mean by the endorsement/reservation system would be that it would be purely commentary-- like eBay in that way: either positive and a brief comment or negative and a brief comment. ALSO, it should have tacked onto it the person who left the endorsement/reservation and the game that it was applied from. So like, on the person's profile: "Endorsed by [Player2] for [Player1's Character] in [Game]" and then the comment after it.
An error occurred while saving the comment VoxDePulvis commentedI, too, have the same reservations as Senna and Robert.
Perhaps instead of a percentage *rating* or a positive and negative *rating*, it could just be something as simple as "endorsement" and "reservation": Like people have the **option** to rate their fellow players/narrator after X time in a game with them, and they have 100 characters or whatever to praise or not. Then in the Edit Profile section, a player would have the mechanic to respond to endorsements and reservations in 100 characters. That way you could explain your side (E.g. a reservation saying "abandoned game"; you could reply and say "I gave notice, and it was because of health problems"-- or something like that.) Maybe there could even be a dynamic to apply (to a mod) to refute an inaccurate/inappropriate reservation? As in, not just respond but get it removed?
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Allow Narrator-Player communication from the moment a character is *started* rather than *complete*.
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43 votesVoxDePulvis supported this idea ·
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10 votes
An error occurred while saving the comment VoxDePulvis commentedThis! I very much wish there were a way for me to let writers/players of a game/story I'm following know how much I'm loving it. :) Like some kind of encouragement, fanfare, praise, or what have you.
VoxDePulvis supported this idea ·
Regardless-- if the qualm (and understandably so) is the abandonment of games by particular kinds of players, then a limit will not change that. If a person is limited to X games (say, 12), thus "forcing" them to choose games they are most interested in... well, then, what is to stop them from seeing a thirteenth and thinking "ooh, that is much better than one of my other ones, actually" and then quitting a previous game in order to join the new? The same problem will exist, even with a limit in place.
There will always be irresponsible or disrespectful or flighty persons. Some games will sometimes have some players ditch. That is a fact. So long as we are playing games with people instead of computers, there is no avoiding the human element-- for better and for worse.
The advice to simply check a player's profile, one's self, is good advice. If you think there is reason to investigate, check for activity in some/all of the games. Maybe check for games with public commentary and see if they are active there, or if there are excuses (valid or invalid) posted. Rather than limiting anyone's agency (which will NEVER go over well), we can all simply exercise caution or shrewdness in evaluating potential writing partners, should we wish to.