General
1030 results found
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Secret Challenge Outcomes
I'm running a mystery and I have definitely hit a sour point. I want to create a challenge that ends (Strong or Weak) with the players finding a clue. However, I don't want them to know the clue until they find it.
I tried to work around it: In my Outcomes I said "You will find the clue, and/but..." (the rest being the Strong or Weak outcome). Then a player resolved the challenge with a Strong outcome, and was unable to narrate the scene correctly because he didn't know what the clue was that he found. He assumed it pointed…
9 votes -
It'd be nice to see a list of the people who favorited a game or user.
Basically, there would be a way to view a list of the people who favorited a game or a user. It'd be nice to know who the fans were... :)
39 votes -
check to see how storium behaves in ipad safari browser
I can't use the side commentary for my players on my tablet. On my iphone, i get a "submit" button, but not on the ipad
1 vote -
Remove or edit the DPI info on the request-for-illustrations blog post
On the call-for-illustrations blog post at http://blog.protagonistlabs.com/post/87614173284/call-for-illustration-portfolios-from-artists, it says:
World banners (sometimes called cover banners) are 650px by 200px images. To support Retina displays and accommodate future uses of this art to promote or expand Storium, we’re commissioning these pieces at print-ready resolutions (300+ ppi).
Avatar images — including backgrounds — are 150px by 150px squares. We’re seeking print-resolution images here, too.
Card art displays either tall (100px by 160px) or wide (182px by 120px), depending on the card type. Again, we seek print-resolution images for these.
150x150 avatars at 300dpi are 1/2 inch on a side. Is that…
0 votes -
When narrators suggest an edit make it possible to reply directly
I didn't see a way to do this and it seems useful
2 votes -
Allow characters to set their pronouns
It's not always clear to the narrator what gender or pronouns a user-created character would use.
It would be good for users to be allowed to specify the subjective/objective pronouns for their characters so the narrator doesn't make a faux-pas using "him" when "them" or "her" is more appropriate.
4 votes -
The Storium forums should be called Foriums.
That is all.
3 votesI love you.
Seriously considering this. :)
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Give forums their own notification list.
One notification list to rule them all is really not ideal. Please give forums their own notification list so that the tiny space we have to get an overview of our games at a glance is not flooded if we want to keep up with forum threads as well.
7 votes -
Avatar in game for Narrator
Add a Narrator avatar next to the character avatars in the avatar list in a game. Let it open to a text box instead of a card list. Text box can be used for any links the Narrator wants to add (email contact, info. site url, etc.) for quick reference. Having a choice of either the Storium avatar or one used only in that game (like the character avatars) would be useful.
1 vote -
allow editing of character submission
After submitting a character for narrator approval I realized there were several typos in my submission. Unfortunately there doesn't seem to be any way of editing my submission to fix the typos.
Would be great if people could edit their submission until it's reviewed by the narrator.
8 votes -
Play non-Strength, non-Weakness cards on top of Strength and Weakness cards
I'm never quite sure what to do with Assets, Goals, and Subplots. Talking with Judson last night, he had a neat suggestion.
Instead of playing up to three cards of any type on any challenge, make it so that players can play a Strength or a Weakness and then play Assets, Goals, or Subplots on top of that Strength or Weakness.
The move always swings the result towards a Strong or Weak outcome, but it swings it by the number of cards. So if I play a Strength, an Asset, and a Subplot, that's +3 for Strong outcome.
This allows…
66 votes -
Allow narrators to play more challenges than the players can tackle
I was looking to use some challenges for the PCs, more than they could actually tackle in a scene, to give them a choice on what type of path they found interesting to follow. There were several factions, for instance, and the way they played cards would show how they decided to draw their attention.
I could see it being a problem for narrators looking to screw over their players, but it could be an interesting tool to allow narrators who want to give a bit of sandbox to their players.
14 votes -
Replacing Moves
Trying to think outside the box to give narrator's more control over their game. Imagine a game where a player becomes intertwined in a story, and then does the dreaded 'disappearing trick', whether for valid reasons or not is irrelevant. Or revisions are requested, and that player leaves in a huff. It happens.
Editing that players post is not allowed due to IP. But, what if the move was replaced? The post in question, assuming the player was not active in the game, could be 'archived, and replaced by the narrator in order to keep the flow of the game…
2 votes -
Add the ability to update a bit of text on the cast.
Desiring to run my game a bit more like a classic RPG (with stats like HP, armor, etc), I'd love to be able to update a bit of text on each player as gameplay progresses. See attached pic for the concept. Thanks!
1 vote -
Allow specifics spectators to view private games
So you want a private game where none but you and the players can view it. No problem. What about if you want certain people to be able to watch, but not everyone, like another narrator, or a friend of a player who is interested in Storium after that friend talking up the excellent game they're participating in. Being able to invite specific spectators much like specific players would allow this.
2 votes -
Allow Full Screen Text Window
Many other online/browser based text editors have an option to go full screen. The tiny text box can be resized, but it is still too small for longer length posts. For quick blurbs (what I think of the twitter effect) the current box works well. However, for longer posts, it is very difficult to work within. I find (and have had others say the same) that I write in a separate text editor and copy & paste to the Storium text box. It would be great to have a toggle to make it go full screen while writing and then…
9 votes -
Reading View For Stories
I wish there was a way for me to read stories without all the distractions of the game cards, character avatars, commentary, etc. on the page. I think it would be very beneficial to have a better way to read a story in its entirety than the way in which the game is structured to be played. The play style works great for playing...but not as well for reading. Reading is best when it is immersive and distraction free. The current setup on the page does not support this well.
I can give you an example of how a Reading…
7 votes -
Not have Assets count towards Card/Scene limits
I was discussing this with some of my other games-mechanically inclined friends, and we thought that it would be good if assets didn't count towards the three-card/player/scene limit. This would let players get a little more use out of them and for them to have a little more importance in the story. Since they are neutral in deciding outcomes in meeting obstacles, and because the number of assets in play is controlled by the narrator, I don't think it would be unbalancing, and it would give people more incentive to use them.
23 votes -
Unread and collapsable reader style view
A lengthy scene quickly becomes unwieldy when there are a lot of posts and comments. I would like to have a way to view a story in a manner such as email or an RSS reader where each post is collapsable, and Storium keeps track of unread posts.
Something similar with comments would be nice as well. At least, something which bookmarks where you're at.
10 votes -
Pause Scene Posting When Challenge Reaches a Certain Point Number
This one might be a bit hard to get across, but when the Narrator sets up a challenge, allow them to specify that player posting should be "on hold" when a certain number of challenge points have been played. This is to allow the Narrator to interject and continue the scene with new information.
For example, on a 8 point challenge the Narrator may put a hold on posting once 3 points have been played then again at 6. This will let them add more information at set times.
4 votes
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