General
1030 results found
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1 vote
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Upload images straight from social media
I don't know if it's plausible, but it would be EPIC to be able to simply transfer images over from existing social media platforms. Actually, updates of ALL TYPES to social media would be pretty neat.
1 vote -
show characters as 100% when complete rather than 95%
After filling out all the cards, adding a description, adding an image (with attribution) and a note for the narrator, the character is still shown as 95% complete.
I spent a minute looking around for other things to fill out before I decided to just hit the submit for approval button anyway, which bumped it up to 100% complete.
1 voteThanks for the feedback. Ironically, what you describe is how it used to work — it used to read 100% at that point. But the problem was that a large number of people interpreted that to mean that they were “done” and didn’t realize they still needed to hit that final button to actually submit their character. So we seem to have confusion here either way! :)
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Poke filtering
Just to let you know, the poke message suggests that only those who hadn't moved would be emailed the 'poke' but it was received by those who had moved.
1 vote -
Global Card Archive
Allow all cards you - as a narrator or player - edited (i.e. by adding an image and description) to be moved into your personal "card archive" that you can use when creating/editing a world or character. Same with characters you have created - much like the "choose" character screen in a video game.
1 vote -
Add more space above the images
Just some buffer between the tag at the top and the image so that images that don't have a great deal of head room as still visible. maybe move the image placeholder down below the tag so the whole image is visible?
1 vote -
Cards text should go inline with the text for better reading and gameplay flow
The cards are interesting UI elements but make for a disjointed story experience.
1 vote -
Add more cards to asset stacks later
I'd like to be able to add cards to an already existing stack a player already has in his inventory. Let's say he has "Gems x5" right now, and he finds one more. I'd like to be able to add another card to his stack, so he now has "Gems x6". Only way I can do that now is to give him an entirely new stack.
1 vote -
Wordcount
It might be useful in the text area where we enter the narration to include a word counter - I personally would prefer to use the "average word count based on number of letters" instead of an actual word count, but either would be useful just to gauge our output.
1 vote -
finalize character option: Apply to join/Review Character
this is more a question than a suggestion. I have yet to complete a character, but if I had started the process I see the Apply button changes to Review Character. Does the narrator see this work-in-progress? I don't want to leave people hanging if I had only been playing around with the options, or had decided not to join.
1 vote -
freeze characters
if a character gets into a situation that they cannot get out of by themselves. The narrator should be able to freeze them so they cannot move until another character helps them.
1 vote -
Fanmail
Some games (such as Prime Time Adventures) have a mechanic whereby players can give out fanmail to their favourite contribution by another character to a scene. It occurs to me that Storium would be an ideal platform for a mechanic like that.
Players could award one fanmail per scene to any player other than themselves, which mechanically would take the form of a wild strong card.
1 vote -
Group pool goal cards
I think that instead of dropping several stacks of shared goal cards, there should be a group pool of cards for pcs to pursue a shared goal.
1 vote -
App
When things are a little further along, an app or mobile version would be amazing.
1 vote -
Better scrolling on the comments
If you miss a chunk of comments, it's kind of hard to scroll in small increments to read them.
1 vote -
Offer a free flow story area
Each game is going to have it's game master driven story line but while people are waiting for their GM to post, or for other players to join the game so that the game master can begin a free flow story area would be a great place to allow people ready to play a place to introduce their characters. Not to use something so cliche as the tavern in a D&D game but we need a tavern like in a D&D game.
1 vote -
have the ability to go tabletop and back.
It would be great to be able to play the game throughout the week and then print the updated materials to play a table game. Then have some form of summary tab that summarizes play on that day, and allows adjustments to the characters. People can then play through the week again.
1 vote -
If there is a time lapse between chapters, the narrator should be able to allow players to discard goals and resources.
Since I cannot move characters from one story to a new story, then sequels must be in the same line. So there should be a way to dump leftover cards that no longer apply, from the last story.
1 vote -
Matching players to games
After being a veteran RP'er and trying to showcase Storium to newbies, I noticed something that may be very helpful for beginners: being able to setup profiles with topic/genre interests and experience levels that allows a search that matches the best games to them. Jumping in on a game seems very hard for even someone like me, whose a veteran. I feel lost trying to choose a game, so can imagine what a newbie might go through
1 vote -
add "Suits" for cards.
Allow the narrator to add a suit to a card such as "Dinosaur" or "Dwarf", and then allow cards of a given type to be sorted by suit. Really just a card management tool, but with a little added style.
1 vote
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