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Mr. Cat

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  1. 2 votes
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  2. 20 votes
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    3 comments  ·  General  ·  Admin →
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    Thanks for the suggestion! We are planning to do this! It will probably happen around the time of our Kickstarter campaign, sooner if we can manage. There will be wiki-like pages for both narrators and for players. Pre-built Storium worlds will come with “canon” content for both pages, and then participants will be able to add to them. Sound good?

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  3. 13 votes
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    5 comments  ·  General  ·  Admin →
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    Mr. Cat commented  · 

    I see this as detrimental if the action and result are somewhat simultaneous. For example if the "action" requires multiple steps, by necessity the narration should have results amidst the steps. To force "results" later will just make for awkward flow.

    Methods of player education definitely seems to be the best solution to this rather than a mechanical method.

  4. 15 votes
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  5. 318 votes
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    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

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    Mr. Cat commented  · 

    Honestly, I think if functionality like this isn't added, people will try to innovate non-ideal workarounds which will clutter things up. (For example, by creating duplicate games "Empire of Bob: Tavern" and "Empire of Bob: Palace" and running scenes in each.)

    This seems to me a question of "how" not "if" and most importantly if the first (beta) implementation has flaws, no Narrator is obligated to use it.

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  6. 9 votes
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    Mr. Cat commented  · 

    I think the custom card library idea suggested here might be the best approach for this?

    https://storium.uservoice.com/forums/211322-general/suggestions/5755057-custom-card-bank

  7. 11 votes
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  8. 75 votes
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    15 comments  ·  General  ·  Admin →
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  9. 309 votes
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    planned  ·  24 comments  ·  General  ·  Admin →
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    Mr. Cat commented  · 

    The folks I play with on IRC (Hi Elanya!) like to archive our logs, and put information on a shared Wiki. I'd certainly like to continue having archives of games here.

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  10. 950 votes
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    under review  ·  32 comments  ·  General  ·  Admin →
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    Mr. Cat commented  · 

    It's not necessary (many things aren't); but, it will often be desirable for some.

    I think this would also be appealing when the narrator resumes a scene. Currently each move has the associated character's image, but whether or not a single NPC is most responsible for the action, the narrator's scene addition has no image. If a supporting cast function is added, there can simply be a radio button (.) or preferrably a checkbox list [x] to select the appropriate characters to display in association with that segment.

  11. 4 votes
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