Truman

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  1. 2 votes
    2 comments  ·  General  ·  Admin →
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    Truman commented  · 

    This is a pretty good idea and I see the underpinning problem come up *frequently*.

  2. 178 votes
    8 comments  ·  General  ·  Admin →
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    Truman commented  · 

    I just read this idea for the first time and immediately thought of over half a dozen challenges I've created or participated in that would have been better presented with a method like this.

  3. 96 votes
    under review  ·  5 comments  ·  General  ·  Admin →
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    Truman commented  · 

    I voted on this long ago (3 votes!) and still hope for it on a regular basis.

  4. 175 votes
    6 comments  ·  General  ·  Admin →
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    Truman commented  · 

    It's a great idea. These things affect reputation when immediate context is lacking. A new term or terms would help greatly.

  5. 11 votes
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  6. 48 votes
    1 comment  ·  General  ·  Admin →
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  7. 10 votes
    under review  ·  4 comments  ·  General  ·  Admin →
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    Truman commented  · 

    An outline over the whole box could reflect how the challenge is trending, perhaps. Thick and solid for strong, dotted for weak, plain for neutral.

  8. 695 votes
    planned  ·  33 comments  ·  General  ·  Admin →
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  9. 33 votes
    4 comments  ·  General  ·  Admin →
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  10. 145 votes
    under review  ·  13 comments  ·  General  ·  Admin →
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    Truman commented  · 

    I agree that the Narrator needs ultimate power. The best ones with the best players will barely need it, but there is always potential for mistakes and learning curves. There are also O.C.D. folks like me who almost literally *need* to be able to correct spelling and grammar problems I identify!

    Three Votes!

  11. 318 votes
    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

    Truman supported this idea  · 
  12. 496 votes
    20 comments  ·  General  ·  Admin →
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  13. 950 votes
    under review  ·  32 comments  ·  General  ·  Admin →
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  14. 106 votes
    11 comments  ·  General  ·  Admin →
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  15. 153 votes
    19 comments  ·  General  ·  Admin →
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  16. 323 votes
    under review  ·  10 comments  ·  General  ·  Admin →
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    Truman commented  · 

    Game setups would be much easier with personal libraries containing cards that would be suitable for more than one game, even better if cards can then be passed on to others' libraries. Kudos on an excellent idea.

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