General
1033 results found
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Allow for player card inventory editing
I've had some players take cards or play cards and the group felt it wasn't appropriate for that situation. It would be good for the narrator to be able to edit player card inventories to either increase or decrease card counts, or delete cards in hand.
30 votes -
Narrator Pause Button
It would be nice to have a way for the Narrator to pause the ability to make moves in a scene until they are ready to allow the action to continue. This way they could pause the scene after someone makes a really disruptive or 'dick' post and then 'resume' once it is straightened out without having the moves continue roughshod along making it impossible to reverse something.
496 votesWe’re going to experiment with this idea during Gamma, along with some related concepts. Thanks for the feedback!
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Improve keyboard accessibility
I try to not use the mouse as much as possible; keyboard centric navigation is easier for me. While I can tab around, being able to cmd-enter in text fields (à la Github) would be really nice.
2 votes -
provide option to include your own comments/moves in Notifications.
Sometimes there is so much activity shown in my Notifications that it's difficult to keep track of when certain comments or moves happened in relation of my own comments and moves. It would be nice to have the option to show my own comment/move notifications among all of the others in my feed.
3 votes -
Add a new type of story card called "Tone".
The Narrator can specify that the tone be "spooky" or "upbeat" or something and then players could award karma to players who hit that tone perfectly.
1 vote -
Making neutral cards more interesting
The more I poke at the system, the more it seems to me that the neutral cards - Goals, Subplots and Assets - really aren't that interesting in play. Because they can't drive a scene towards a strong or weak outcome, the only reason to play them is to avoid pushing a challenge away from where it is - e.g. if the balance is currently strong and you don't want to waste a Strength as the last card you play.
(Or if you want to avoid pushing a weak-but-player-written outcome into an uncertain-and-Narrator-written outcome. I kind of feel like weak…
8 votes -
Allow Narrator to modify Strength/Weakness Limits
So, I realize that this would unbalance the game as it currently is, but one of my players really doesn't like that you can only have (at most) 3 strength and 3 weakness cards before wild cards.
As the game currently is, you need to play all six of these cards for a refresh, so I really dunno how well it would work.
7 votes -
Allow players to diversify Strengths and Weaknesses at Character Generation.
The current system for selecting Strengths and Weaknesses is interesting, but certain advanced players might want the option to create slightly more nuanced characters from the get go. It would be interesting (as an advanced option) to allow players to begin character generation as if they've already experienced a refresh, allowing them to fill in each strength and weakness card individually.
10 votes -
Notifications for My Moves
I'd love to see my own moves in the notifications log; it would help me quickly see if I had responded to the moves already listed. Otherwise I have to check the timestamp and think back, "Did I respond in that story within the last three hours?"
1 vote -
Indication on homepage of games that need attention
With just 4 active games, I find that I spend most of my time on Storium trying to figure out where I should play, rather than actually playing.
It'd be great if rather than simply grouping games by "you're the narrator" or "you're a player in" on the homepage, if the homepage list of games were prioritized by how much they need your attention.
For instance:
A game in which you've had the last move would go to the bottom of the list.
A game where you're the narrator and all the challenges have been completed would move towards the…5 votes -
Use a Flickr CC-Licensed search to suggest usable artwork
Flickr offers a search API that allows you to constrain searches to Creative Commons License images. Given the right license, these should be okay to use in a game like Storium with derivative & original content uses.
For what it's worth, I used to write some flash fiction on a site called ficly.com that did the same thing for story inspirations
1 voteYep, this is in our plan! We may try to do Google Image CC search as well.
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Private character notes
Just starting out, but seems it would be useful to have a private log where you can take notes about your character without disclosing to others. Attributes or events you hint at, characteristics you think of but it isn't the right time to tell, or notes about things you've said about your character that would be embarrassing to contradict later.
106 votes -
Change "move" to "act"
It's strange to see "This character moved" when there's no movement either literal or metaphorical (except "moved the story forward" but that's a stretch). I get that you're playing up storium's nature as a game, but you can use the word 'act,' still feel like a game, but not remove players from the flow of the story.
1 vote -
let players spectate for certain scenes
So, this is more a comment in 4+ player games, but I'm in a 2-player game right now for which it's also relevant.
It's not always reasonable that each character will be in every scene, but right now there's no way to handle that except for people to willfully refrain from participating.
That works kind of, but it doesn't alter the available currency for the narrator in the scene. (Or rather, when the "you're spending more challenge points than the players can resolve" message pops up.)
Also, it can be easy to forget when folks are deliberately spectating.
So I…
14 votes -
Error message with renaming an asset with just one card
As a reminder to those who forget or are learning the system, when seeing the "rename card" button and it's grayed out, it's not immediately intuitive why. You have to remember that rule. Could you add an indicator to remind the user why the asset is grayed out? At first, I thought it might have been a bug because I used the card, then removed it, and maybe some flag was set that prevented renaming. Or maybe it was an option that the narrator has to keep a card from being renamed.
1 vote -
Make buttons clickable on mobile safari
I was using my phone to make a move but when I went to the dialog to pick an item I could not hit the "send" or "ok" button (forget the button label) after picking something for my character to pick up.
1 voteHi Andrew — Huh, we can’t reproduce this over here. Any chance you could try again and maybe send us a screenshot of the exact state you’re in when this happens? You can mail it to stephen@protagonistlabs.com. Thanks, and sorry for the trouble!
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1 vote
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Have cast widget scroll down page
So, I'll sometimes be down at the bottom and want to check a detail about a character like a name or some such. I have to scroll all the way back up, read the info, then all the way back down to finish my post. I don't see a solid reason why cast can't scroll down, mirroring the commentary window?
4 votesAdminStephen Hood (Co-founder, Storium) responded
The cast list actually is fixed in location, but only up to 4 players. After that, we can’t be sure that everything will fit on the screen, and if it didn’t then there would be no way to view the content that spills over. So in those cases we have to make the cast list scroll with the rest of the page so that we can ensure that everything will be visible. Make sense?
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Ability to publish worlds
Guessing this is already planned, but having the ability to publish a world that you've made and browsing other narrators' published worlds would be awesome. I know worlds aren't really that complicated, so might be this idea is a waste, but who knows what you might be inspired to do after seeing other peoples' world ideas.
13 votesYes, this is coming in the future, along with even more world functionality — ready-to-play characters, example game ideas, and backstory content!
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1 vote
Good suggestion, we’ll put this on our list, thanks!
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