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  1. 309 votes
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    planned  ·  24 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 
  2. 323 votes
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    under review  ·  10 comments  ·  General  ·  Admin →
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    Anonymous commented  · 

    Absolutely, and to draw from your own library when creating my own games. See I have 92 Strength cards in my test game...and I can't use them for any other game I create, sadly. And I'd love to share them with whoever wants them!

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  3. 5 votes
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    0 comments  ·  General  ·  Admin →
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    Thank you for the feedback, that’s really helpful perspective. Agree we need to do more here. There’s (usually) more context available as part of the fictional world you’re playing in, but we’re perhaps not showing enough of it to the new player. You also make a good point about the player’s agency over their character and the setting itself; we are looking for ways to make that clearer to newcomers!

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  4. 16 votes
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    1 comment  ·  General  ·  Admin →
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    Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.

    We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.

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  5. 950 votes
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    under review  ·  32 comments  ·  General  ·  Admin →
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  6. 244 votes
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    16 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 

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