Anonymous

My feedback

6 results found

  1. 309 votes
    planned  ·  24 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 
  2. 323 votes
    under review  ·  10 comments  ·  General  ·  Admin →
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    Anonymous commented  · 

    Absolutely, and to draw from your own library when creating my own games. See I have 92 Strength cards in my test game...and I can't use them for any other game I create, sadly. And I'd love to share them with whoever wants them!

    Anonymous shared this idea  · 
  3. 6 votes
    0 comments  ·  General  ·  Admin →
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    Thank you for the feedback, that’s really helpful perspective. Agree we need to do more here. There’s (usually) more context available as part of the fictional world you’re playing in, but we’re perhaps not showing enough of it to the new player. You also make a good point about the player’s agency over their character and the setting itself; we are looking for ways to make that clearer to newcomers!

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  4. 16 votes
    1 comment  ·  General  ·  Admin →
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    Currently, any card in play is visible to everyone, and each characters’ cards are visible to everyone. The only cards that are “private” are the ones that the narrator holds in their hand.

    We’ve toyed with various ideas for making some information “secret”. This is a good addition that we will put into the mix, thank you.

    Anonymous supported this idea  · 
  5. 950 votes
    under review  ·  32 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 
  6. 244 votes
    16 comments  ·  General  ·  Admin →
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    Anonymous supported this idea  · 

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