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1033 results found

  1. Allow players to post pics

    Would love to be able to post pics along with the post if we wanted to show the avatar in a certain position, or an object, etc.

    75 votes
    How important is this to you?
  2. Parallel scenes, each w/ only specified characters

    One scene at a time in monolithic procession, with the expectation that every character will interact, isn't working for us. As narrator I cut a scene too short but couldn't go back; I want to run two at once, i want to interleave two scenes, all currently impossible.

    318 votes
    How important is this to you?

    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

  3. Allow users to change usernames

    Right now we're stuck with the one we chose when we sign up, and it might be good if Storium could allow users to change their usernames, but put a limit on it so things don't get too confusing. Or perhaps have a display name separate from the username entirely.

    53 votes
    How important is this to you?

    If you email support@storium.com we will be happy to change your username! Please include the following info:

    - your current username
    - the email address asssociated with your account
    - you first and second choices for a new user name (just in case the first is already taken)

  4. option to adjust and turn off notifications for specific games

    Options for players and narrators to choose what notifications they recieve from each game, including turning the notifications for a game off. for busy games notifications come so quickly they drown out quieter games so the ability to turn them down and off is oretty important. options like : only recieve notifications of a new scene, new challege, narrator move, specific character move, or no notifications would change the overnotification of busy games.

    46 votes
    planned  ·  5 comments  ·  Admin →
    How important is this to you?
  5. Use the border around character avatars to indicate card usage

    Segment the border around each character portrait and use the three segments to indicate how many cards each character has left to use in the scene.

    8 votes
    How important is this to you?
  6. Add a highlighter you can use to point out parts of a post

    As part of Storium's learning process, some sort of highlighter would be useful to have in order to point out bits and pieces you're talking about in the commentary. It wouldn't be a way to be mean, but a way for people to improve and learn.

    I've wrote "Please work on your grammar." in the commentary before and they haven't been able to fix everything after multiple edits without me just pointing out every single flaw and feeling mean about it. I'd rather just highlight the parts with a highlighter and say "Fix these please.".

    3 votes
    How important is this to you?
  7. Allow narrators to delete games

    It's great that we can retire games, but we should still have the ability to delete a game. Not all narrators are treated well and not all games have cooperative players. If the narrator wishes to withdraw the effort and be done with it, they should have the right to-- they're the ones doing the lion's share of the effort. How did this get taken from us with 10 votes?

    20 votes
    How important is this to you?

    We will figure out a way to allow game deletion while also respecting players’ rights to their own content. This may take a bit because our current architecture doesn’t support editing a game’s history, extracting a specific user’s contributions, or exporting game content. All of these things are planned, though.

  8. RSS feed for individual games

    The email notifications are great, but get caught by the spam filter sometimes. An RSS feed would be a GREAT backup to the email notification to know when someone moved or made a comment in a game.

    19 votes
    How important is this to you?
  9. notepad - scribbles - concept notes

    It would be nice for the narrator - but also for the players - to have a private notepad. The narrator could assemble ideas for long-term plot development there and have it connected right to the story. A player could take notes about conditions and planned development for their own character or important facts in a story.
    For each story its own note-place.

    26 votes
    How important is this to you?
  10. Dark Site Version

    I'm not a fan of all white sites and perhaps a switch to a black/white site would do my eyes some good :) Thank you~

    20 votes
    How important is this to you?
  11. 78 votes
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  12. ...localize the game for other languages.

    Hi. I'm German, though I'd like to think my English is pretty good. Now, I happen to know a goodly amount of other Germans who enjoy writing, storytelling or role-playing. Not all of them speak English to any appreciable amount but the basic idea of your project would most certainly appeal to them.

    Now I realize that you need to get Storium off the ground first before you can do anything else but I would strongly suggest seeking localization for German and French at the very least. Or barring that, explicitly stating that it's okay to run stories in a…

    38 votes
    planned  ·  5 comments  ·  Admin →
    How important is this to you?
  13. Give Narrator full edit control always

    Sometimes mistakes happen, retcons need to be applied. Please give the narrator the ability to edit everything in the story at any time. Hopefully experienced players will rarely need it, but even the best players make mistakes.

    145 votes
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  14. Tag Categories

    Ability to tag a story with categories users can search to find games they would be interested in.

    30 votes
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  15. It would be great if there was some kind of search function within a story

    ...to be able to search for the occurrence of a certain word/s in a story, for instance, "golden harp". This would allow a player to be able to read all the times this has appeared in the story and refresh ones memory of how and when it was mentioned. At the moment trying to keep up continuity without having to re-read the whole pervious story is quite hard.

    9 votes
    1 comment  ·  Admin →
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  16. 'Last one to play always wins'

    In the current framework, the last person to play a card on a Challenge gets to write the outcome for that Challenge (assuming it's not the Narrator).

    That's a bit problematic in that other players can do all the 'work' (so to speak) of playing Strengths and lining up a strong outcome, but it's the person who gets in last that actually gets the narrative control.

    Best case scenario, that can mean that a player who simply hasn't had the time to respond right away (which is the case in my group) suddenly gets the narrative power and is put…

    26 votes
    How important is this to you?

    Thanks very much for that thoughtful feedback. This is one of the key mechanisms we are evaluating in this playtest, so it’s great to hear what you think about it.

    The idea behind this mechanism is the “winner gets to narrate” model encourages people to play more cards sooner and make moves faster, so as to win control more often. Essentially, it’s a carrot to motivate people to “play harder”. And since playing your cards gets you closer to getting new cards, it is always a good thing to do it, even when you don’t end up winning the challenge.

    Now, whether or not this is all actually true — and effective — remains to be seen. We’re keeping a close eye on it and will keep your feedback in mind for sure! Stay tuned…

  17. Who favorites my game?

    I noticed my game has been favorited by people. I can see why making favorites public may be a bit intrusive, but it would be cool if I could know whether these are actual people outside my game interested in what's going on, if it's the players within my game, or what. Basically, I'd like it if favorites worked more like followers on Twitter.

    19 votes
    under review  ·  1 comment  ·  Admin →
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  18. All Player Accessible NPC information page?

    A simple editable document (basic formatting and bullet points) attached to each game, accessible to players and Narrators only, to jot notes to maintain continuity during the story. Players/Narrator could use the page to include NPC names, important plot point, bit of backstory, etc for use specifically during the composition of a move. It would need to be accessible to players while writing moves, but not need to include as many details as would be included on a previously suggested 'cast list' of NPCs.

    25 votes
    How important is this to you?

    Great suggestion, thank you! We actually have this in our evil plans. Worlds will come with narrator and player-oriented documents that provide backstory, plot ideas, etc. You’ll be able to edit and add to these in the course of play!

  19. Not require three identical strength/weakness cards in character creation.

    I realize people have lots of opinions about this.

    My instinct would be to have one "constant" Strength or Weakness that returns to the player's hand after play, like a permanent schtick. You still get three choose-your-own and one write-your-own.

    33 votes
    How important is this to you?

    FYI, we are still looking at this but the initial Gamma launch will have an evolutionary improvement. New characters will start with:

    2 Strength cards
    2 wild Strength card
    2 Weakness cards
    2 wild Weakness cards

    This gives you more flexibility at the start of the game (which you need it the most, because your character is new and not well-developed) without making the character creation process itself more complex.

  20. Phone App

    Have a Storium App added to the App store so I can play wherever I go

    117 votes
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