General
1033 results found
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A "reply" function in scenes - to aid asynchronous play
Usually when a game is advertised as asynchronous, it's generally reassuring you that it's an atmosphere where you don't have to worry about the game moving on without you. However, that isn't the case with Storium's system as is.
Some enthusiastic players end up posting a lot, while those with less time online... come back to find that they can't properly respond to other players who've attempted to interact with their character (many posts earlier).
I thought, perhaps, a "reply" function in scenes would allow casual players the option to engage in the collaborative process at any point in a…
17 votes -
Check bluetooth keyboard functionality in Commentary section
Using Safari on iPad and a bluetooth keyboard, Commentary section does not submit when hitting "enter" key. Onscreen keyboard works.
1 vote -
Change landscape commentary placement on iPad and similar devices
I like how comments works for my iPad when in portrait, but I normally use my iPad in Landscape mode, and the commentary box is much too small in that case. I suggest either changing it to work that way at all times, or allow users to toggle the placement themselves.
3 votes -
image dropping for game setup
I like to keep image banks in Evernote (as a narrator it's a neat way to keep your notes) and having image dropping would let me move the files over very easily.
Obviously not a priority, but something that would be really useful for varrious reasons.
Thanks!
1 vote -
Personal Character Library for Players
While we get an email with a character copy when a Narrator closes a game, if you quit a game, or if you're removed, you lose your character for good.
And that is particularly annoying\sad especially on characters with complex and custom cards. I would like to know if it would be possible to:
a) Allow players to keep copies of all of their characters in their account, no matter what the status of the story (active, inactive, etc).
b) Have the possibility to "reapply" a character, by submitting it to another story.So, b) would be possible by adding…
13 votes -
Create an app
I'm not sure if it was included in the base kickstarter or if it was one of the stretch goals but it would be incredibly nice to be able to play this on a mobile device without the bad user interface offered by the Internet browser.
My apologies if this is already in the works.
20 votes -
A "reply" function in scenes - to aid asynchronous play
I've noticed that many players have requested for a turn order option or some way to control how players participate, because not all players have the same availability to play on Storium.
Some enthusiastic players end up aggressively posting, while those without the time... come back to find that they can't properly respond to other players who've attempted to interact with their character.
I thought, perhaps, a "reply" function in scenes would allow casual players the option to engage in the collaborative process at any point in a scene (and not feel left out). They can't play cards in this…
2 votes -
Have custom dictionaries for autocorrect
The ability to add words to the autocorrect dictionary which would apply for all players in a story/world would be really handy.
A nice extra would be having character names automatically added when the character is created - I set up a test game with a friend and his character name kept getting autocorrected to something else which was mildly annoying after the first couple of times.
Sorry if this exists and I failed to notice.1 vote -
Problem in the narrator cards
One of the narrator characters on the game I'm in has a long-ish description. The "flip the card" button shows the other side, but the text continues and is cut off by the window; there's no scroll, and selecting via arrow key combinations doesn't work in the text display window.
Either a "pop out full description" button or a thin scrollbar on too-long descs would be a good thing.
1 vote -
Give players a word count, as well as the scene and comment count
I like the scene and comment count, but it would be good to know how many words the narrator and players have written as well.
1 vote -
dialogue graphic design.
It would be nice if dialogue could be a different font or some other visual, slightly different color perhaps?
When the dialogue is against that french grey box, it is bit hard to pick out a glance, the quote characters can get a bit lost.... LIke, in our space game, we have an AI and a large Aligator man... wouldn't be cool if they had different fonts to gently prompt us that they are different. I would think it could work for fantasy too...elves & goblins could have really different fonts.
Not a big thing at all... just a…
2 votes -
Show character's names next to their avatar pictures at top of page
Trying to remember what the character looked like so I can click to see their bio because I can't just click on the avatar in their last post...have to click them all til I find the right one.
7 votes -
Allow for minor personal layout modifications
A few times I've caught myself thinking "I really wish this section were over here." In particular, I'd like to move around things on the home page, though I could also see this as useful for getting the layout just right for myself in a story.
4 votes -
Non player characters
You should be able to create non player characters to accompany players. This would enable the narrator to speak from two different directions which is hard to do in a scene continuation.
1 vote -
provide a way to fix mistakes when handing out cards (like removing said cards).
I accidentally provided some Goal cards when I meant to provide Assets. It'd be awfully nice if I could fix this rather than just making my players kludge their way through.
(It's such an easy mistake. Just click the wrong button to create a new card, and then the UI is identical.)
3 votes -
2 votes
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Allow syncing games, not just cloning
Say I'm playing a game, then I clone the game to start another game with other people. I might create more cards in the first game, and other different cards in the second game. I'd like to be able to copy all the new cards from each game over to the other in one transaction.
(Best not to worry about cards I deleted from one or the other campaign. I can always redelete any cards I need to if I have to.)
4 votes -
Secondary email account?
I don't know if this is even going to be possible, but I'd like to be able to host games under a secondary email/handle. I write some stories under a pseudonym, and I'd like to be able to run campaigns based on that pseudonym without people who know me by that pseudonym learning my real identity.
I suppose I'll probably just end up having to shell out for a second Storium account under that other identity. :P
5 votes -
Allow players to refresh their cards by subtype (Strengths/Weaknesses)
Currently, you have to use up ALL of your Strengths AND Weaknesses before you can refresh your cards.
In the current game I am narrating, a few players have used all of one or the other, and now only have one type remaining.
I think it would be useful if once you used up all of one type, you get to refresh your cards of that type. So when I have played all of my weakness cards and have some strength cards left, but it makes sense to play a weakness at this point, I am not forced to play…
10 votes -
Provide a way to export our card sets WITHOUT ART
I know that sooner or later you're going to add the ability to export our card sets from our custom created worlds. I'd like there to be an option in that export to strip the art out. We're not necessarily always careful about using "legit" art in our private games, and we wouldn't want to get in trouble for distributing it, especially if we're selling the worlds. So if we're planning to distribute our cards publicly, it would be nice to have an option to export them without the art.
1 vote
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