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Felicity

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  1. 2 votes
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    Felicity supported this idea  · 
  2. 4 votes
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    under review  ·  1 comment  ·  General  ·  Admin →
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    Felicity commented  · 

    Really really want this.

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  3. 24 votes
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    6 comments  ·  General  ·  Admin →
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    Great suggestion, thank you! We actually have this in our evil plans. Worlds will come with narrator and player-oriented documents that provide backstory, plot ideas, etc. You’ll be able to edit and add to these in the course of play!

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    Felicity commented  · 

    It needs to be open for non-pre-created worlds. It's really frustrating to try to share world information with my players. We have to do it outside the game, and that's immersion breaking.

  4. 30 votes
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  5. 76 votes
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  6. 133 votes
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    Felicity commented  · 

    Agreed - want to be able to require a specific card for a challenge.

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  7. 369 votes
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    under review  ·  9 comments  ·  General  ·  Admin →
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  8. 318 votes
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    40 comments  ·  General  ·  Admin →
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    We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?

    Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?

    Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.

    Thanks for the feedback!

  9. 201 votes
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    under review  ·  22 comments  ·  General  ·  Admin →
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  10. 323 votes
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  11. 21 votes
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  12. 157 votes
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  13. 18 votes
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  14. 950 votes
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    under review  ·  32 comments  ·  General  ·  Admin →
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  15. 90 votes
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  16. 3 votes
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    2 comments  ·  General  ·  Admin →
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    Thanks for this feedback. We used to have more language in the product explaining this but removed it because users complained it was too much. Guess we took it too far. :) We’ll figure out a better way to explain this!

    As for the specifics, a stack of cards can’t be divided. Each card in the stack is a time that the player can use it in a scene. So an Asset with 5 cards can be used 5 times before it is no longer available.

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    Felicity commented  · 

    Is there anyway to play more than one of the same card in a way that ALL the players can pick one up?

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