Felicity
My feedback
16 results found
-
2 votesFelicity supported this idea ·
-
4 votes
An error occurred while saving the comment Felicity supported this idea · -
25 votes
Great suggestion, thank you! We actually have this in our evil plans. Worlds will come with narrator and player-oriented documents that provide backstory, plot ideas, etc. You’ll be able to edit and add to these in the course of play!
An error occurred while saving the comment Felicity commentedIt needs to be open for non-pre-created worlds. It's really frustrating to try to share world information with my players. We have to do it outside the game, and that's immersion breaking.
-
30 votesFelicity supported this idea ·
-
76 votes
Thanks for the suggestion, we’ll put this on our list…
Felicity supported this idea · -
133 votes
An error occurred while saving the comment Felicity commentedAgreed - want to be able to require a specific card for a challenge.
Felicity supported this idea · -
369 votesFelicity supported this idea ·
-
318 votes
We will soon be adding the ability for the narrator to explicitly specify which characters are in a given scene. Would that help a bit?
Meanwhile, you can visually segment the action in a scene by using a horizontal rule (“
-” in our layout syntax). Note also that the system does not require that players make a move in every scene. So you can ask someone to “sit this one out” and the scene will be able to progress just fine. Hopefully these techniques can get you un-stuck for the time being?Regarding simultaneous scenes, we’ve received this suggestion from a couple of other users, too, and so we are thinking hard about how we could add it to Storium without making things difficult to use and understand. It’s high on our list so please stay tuned.
Thanks for the feedback!
-
202 votesFelicity supported this idea ·
-
323 votesFelicity supported this idea ·
-
21 votesFelicity supported this idea ·
-
157 votesFelicity supported this idea ·
-
18 votesFelicity supported this idea ·
-
950 votesFelicity supported this idea ·
-
90 votesFelicity supported this idea ·
-
3 votes
Thanks for this feedback. We used to have more language in the product explaining this but removed it because users complained it was too much. Guess we took it too far. :) We’ll figure out a better way to explain this!
As for the specifics, a stack of cards can’t be divided. Each card in the stack is a time that the player can use it in a scene. So an Asset with 5 cards can be used 5 times before it is no longer available.
An error occurred while saving the comment Felicity commentedIs there anyway to play more than one of the same card in a way that ALL the players can pick one up?
Really really want this.